Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 178
  1. #61
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Cendres View Post
    I like them a lot, they are designed for people like me who log only a few times a week (not necessarily out of choice), and want to still get somewhere, It's decent XP and money for a short time. It is perfect for casual players who may not have that much time to fight mobs for some hours.

    If you do not understand this simple concept than I am afraid leves will forever be lost on you. It doesn't matter though because like Fields of Valor they are there for a very specific and good reason. With more content on the way hopefully the focus of leves will diminish and leave it for those like myself who need them.
    So you need boring, repetetive things to do in FFXIV? You want to spend the few hours you have in game doing something boring? Suit yourself!
    (0)

  2. #62
    Player

    Join Date
    Mar 2011
    Posts
    3
    I think the leve system is great. It's amazing SP if well organized(upwards of 30-40k/hr). As for the lack of leve, it wouldn't work if they just tossed in a mess of new ones... maybe add sets at unused camps to expand but it would be a lot harder to link them if there's a smaller % chance that each will show up on your list.
    (0)

  3. #63
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Abriael View Post
    Your opinion. I find absolutely nothing creative or intresting in a wink to pop culture (of which wow is filled to nauseating extremes) that brings in concepts and characters that have absolutely nothing to do with a fantasy world, and ultimately looks just extremely childish.
    I'm sure you were overjoyed when you saw Darth Vader and Yoda in Soul Calibur IV. I was disgusted.

    but after all, the lack of creativity of Blizzard's writers is well known since when they created their two major worlds copying from other sources, it's not surprising that they have to copy pop culture tropes in order to find ideas for their questlines.



    What part of "in FFXI" isn't clear?
    Besides the fact that even (quite a lot more than) 3 lines of flavor text on a card contribute quite nicely to create a lore and world.
    The fact that you decide to ignore them is your personal problem.


    Isn't it nice that this isn't for you to decide?
    I am not defending WoW, because I have never even played it, but just because another game has crappy quests with crappy flavour text doesn't redeem FFXIV's lack of interesting content either.

    Anyway, FFXIV uses pop-culture references all the time. Half the guildleve names, if you've bothered to read them, are puns or allusions to popular culture.

    People say that FFXIV lacks content, and that is only half the problem. The other half of the problem is the fact that the content which FFXIV has implemented is so boring.
    (0)

  4. #64
    Player

    Join Date
    Mar 2011
    Posts
    184
    I hated the first one i did and i hated the last one i did to ding 50.

    What could have been a decent side activity to gain rep/gil should not be the center of the game.

    lazy lazy lazy
    (1)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  5. #65
    Player

    Join Date
    Mar 2011
    Posts
    114
    the names guildleave and leavequests are horrific and would be a reason alone to avoid the quest system. why don't they simply call them quests? like i need permission from some lifeless floating crystal out in the middle of nowehere to go on quests.

    i keep asking myself "how can the director / producer make such a terrible game?" but never can come up with enough slander and conspiracy theories to get an answer. i guess it just goes back to the old saying, how can they have been so dumb?.....
    (0)

  6. #66
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by gifthorse View Post
    I am not defending WoW, because I have never even played it, but just because another game has crappy quests with crappy flavour text doesn't redeem FFXIV's lack of interesting content either.
    Never said that. You should look at the point I was responding to.

    Anyway, FFXIV uses pop-culture references all the time. Half the guildleve names, if you've bothered to read them, are puns or allusions to popular culture.
    One thing is to throw in a quick pun in something as limited as a quest title (which is most probably a translation matter anyway, because I doubt the average Japanese writer has any idea of 99% of the western pop culture), one thing is to base a large percentage of content and questlines, their characters and stories on pop culture imagery and stories.
    That's serious lack of creativity.

    People say that FFXIV lacks content, and that is only half the problem. The other half of the problem is the fact that the content which FFXIV has implemented is so boring.
    It wouldn't be boring if there were more alternatives. I feel that levequests are fun when done in a group. Quite a lot more fun than aimless grinding. I've been one of the major advocates of the fact that FFXIV needs more actual quests, a lot more, and they need to be a leveling source and not just a source of gil and lore.

    They did aknowledge the problem of the lack of quests, and I'm quite eager to see what they'll do about that.
    Unfortunately questlines are one of the most time consuming areas of MMORPG development, so I'm not holding them at a gunpoint to deliver the most compelling and cutscene-topped quests *right now* it's just not possible if we want something of good quality. That's something that has to come gradually for simple reasons of physical timeframes.

    Levequests, though *are* indispensible in FFXIV. Why? Because the FFXIV system allows you to level several classes, and no matter how many quests they can churn out, there will never be enough quests to bring a player through all the levels in all the classes. At least not for several years.
    Repeatable sources of experience are a factor without which FFXIV simply cannot survive. They should be complemented by unrepeatable story-driven quests though, and by further repeatable sources (as many and as varied as possible).
    (1)

  7. #67
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Not to sound negative and haven't read the whole thread, but even if they add variety to Guildleves, people will still only do the ones that give the maximum SP (either by the leve itself or the area that gives the highest probability to group with other people for links).
    (1)

  8. #68
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Chinook View Post
    Not to sound negative and haven't read the whole thread, but even if they add variety to Guildleves, people will still only do the ones that give the maximum SP (either by the leve itself or the area that gives the highest probability to group with other people for links).
    That's why they need to add variety to sources of progression, not to guildleves. IE: They need to add more and more varied sources of progression on the side of guildleves, not more guildleves. Quests, Public quests, besieged... the more the better.
    (1)

  9. #69
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I love doing Guildleves, and I love the idea of them. The problem is there is not enough of them to choose from. The idea, at least how it seems from the trailer, is that you are picking that special, exciting job from admist many. It's hard to feel that way when you are doing the same ones every few days.

    There is, of course, a lack of content altogether. There needs to be a lot more mini games and quests along with the leves.


    Quote Originally Posted by notebene View Post
    I'm ok with Guildleves. I like loading up crafting and combat tasks then planning out my route and the slowly executing it. Sometimes I only have time to make 2 of my 8 crafting leves, and not even turn them in. Other times I get to knock out the entire set in a single 2-3 hour session. Sometimes I'll look up a recipe to see if I can make it, then research where to get everything, then spend a day running around gathering the resources, drops or purchasing components from someone's retainer.
    I do pretty much the same, and I enjoy it.



    I agree more or less with your whole post. Especially this part:
    Quote Originally Posted by notebene View Post
    The one mechanic in your game I 'really' like and wish we could see more of (and there doesn't have to be voice over) is the cut-scene style quests for the story. I level 'really' slow and don't get to see those very often. I'd love to see a lot more of them, or even side-stories that have their own arc over time that you can start up that aren't even part of the main story, but are gated over time like the main story, then we could have 3,4,5 of those going at one time.
    (0)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  10. #70
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I hate them and I think that they need to be removed. There shouldn't be an alternate form of leveling other than grinding. This "easy" leveling is making people stupid. No one wants to really party anymore. They join a party, do a few leves, break the party and go solo grind. THIS.IS.NOT.HOW.TO.PLAY.A.MMO. -.-
    (0)

Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast

Tags for this Thread