Just one thing: there are games that lost its relevance due to bots. Ragnarok Online, for instance, almost went extinct due to those.
Just one thing: there are games that lost its relevance due to bots. Ragnarok Online, for instance, almost went extinct due to those.
These bots aren't new. They've been around practically since 2.0. I've noticed their numbers fluctuate rather wildly and they've been significantly higher then usual (Close to 200ish by the end of the week just on Cactuar alone) which would explain why a lot of people are only noticing them now.
SE does ban them regularly but they come back so quickly that it's a wasted effort. They need to target their methods, not just the bots themselves.
They're really just the tip of the iceberg though, because any normal server tends to have a multitude of DoL/H bots that have a significant hand in manipulating the economy and those guys almost never get banned.
Ragnarok was an odd case.
Its card system was integral to the game (They're akin to the materia in XIV, but much more powerful) but the drop rates on said cards were so insanely low (0.01% or one in 10,000 was the average rate) that people grew to be almost entirely dependent on the bots for them.
Last edited by KageTokage; 05-11-2019 at 10:46 AM.
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