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  1. #21
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CraftOs View Post


    If this means we get job specific crafting gear, I think that’ll be great for giving crafters a bit of a challenge. Just like how 3.0 was. “All crafter job” gear wasn’t a challenge really.

    https://imgur.com/a/1i9UBQe

    Only if you consider constantly having to fight your inventory to account for a ridiculous number of unnecessary extra gears a "challenge".

    Seriously, one of the best things they did to crafters was to make gear universal for all crafters. It was such a major headache having to carry around that many sets of gear. It wouldn't be "challenging" in a good way at all if they added it back in.

    I mentioned it on Reddit, but those pictures just look like 71-79 leveling gear. They aren't anywhere near detailed or "fancy" enough to be job specific gear.
    (6)

  2. #22
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CraftOs View Post
    If Prudent Touch stays, fine with me. I just would really like it if I felt like I earned my end game gear by working hard. Like, spending weeks to grind timed mats that are locked behind a weekly cap. Not “gather for a few hours. boom, you can craft it now.” I just want a challenge. Surely Square Enix isn’t just going to ignore the crafters that actually enjoy a challenge? That’s why Hw’s favors were by far the best, and the most challenging era yet. SB crafting was basically a snooze fest. No challenges, easy mode stuff, handouts. Going to hope 5.0 gives us a challenge of some sort.

    Also, I need to point out that World Visit isn’t a challenge. All you have to do is craft more often than other crafters on your data Center and make prices low. I do that now, it’s very easy.
    How is this challenging? You do weeklies until the game puts a Stop sign in front of you. It's the equivalent of saying Genesis tomes are challenging. What made Heavensward gear difficult is the requirements to make it were significantly higher. In fact, the Ala Mhigan set was actually relatively close. Regardless, I sincerely doubt they will revert back to the HW system. Not only does it force a huge expensive on omni-crafting. It makes it borderline impossible to catch up.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #23
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    "i want crafting to be challenging"
    Macro : Exist

    not happening
    (3)

  4. #24
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CraftOs View Post
    Took the words right out of my mouth, haha. All I want is a challenge, really. As to how they deliver and reward that challenge? Don’t care, as long as the rewards...reward hard working crafters that took the time to learn buffs and moves to unlock something that not everyone and their mother can have. Like you said, master books behind locked behind difficult quality/progress requirements. That would be great! I just feel that SE has completely neglected the crafters who enjoy a challenge for an entire expansion. So I hope the Ishgard content rewards hard working crafters with exclusive gear, or tools even.
    That's fair, I can completely agree there.

    They could leave crafting entirely untouched, similar to how it is in SB, but throw us a few challenges on top and I'd be very happy. Things like a slightly stronger version of the battle sets that are untradable and extremely difficult to make and/or glowing Primal crafter tools, also extremely difficult to craft. Just a few goals that take time to accomplish.

    Let's hope ShB surprises us.
    (1)

  5. #25
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    There's always been unique sets for all DoH/DoL, and often a couple of all job sets. Though the unique set will usually have better stats until the second set comes out. (IE Ala Mhigan gear)

    If they wanted all jobs to have limited.unique gear for everything we'd need triple the armory inventory. (possible more than that for rings)
    (0)

  6. #26
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Challenge? Of course crafting isn't that challenging when you blast it with CP. Take a debuff that cuts your CP in half, and then tell me that crafting isn't challenging. If you guys want crafting to be made challenging, that is more than likely how they'll do it; but what would be the point of that when you spent all this time/gil/frustration over-melding your gear? I just find it a bit odd that some voices here want more challenge, but shun the idea of crafted AF sets being BiS. If it were up to me, I would swap current BiS with second tier DoH gear, but they would still need to be crafted. The frustration with the RNG element of over-melds is ridiculous. Does anybody find that fun? Anyone?

    In HW, crafting was quite challenging for me because I didn't go the penta-meld route. I crafted those AF sets, switched around specializations as needed, and used FC and food buffs to meet those requirements. Because of that, I had very limited CP to work with, but still managed to HQ craft and fail to HQ craft 60 4* items. To even have a fair chance, I had to make sure all raw materials were HQ, which took time. However, I really enjoyed having to take advantage of my gatherer abilities in order to obtain these HQ raw materials. The main point though was I was having fun.

    Perhaps my version of fun isn't the same as the rest of you, but the impression I get from this thread is not many of you are having it when it comes to crafting, which is quite sad considering the amount of time you've put into it.
    (1)

  7. #27
    Player
    Join Date
    Mar 2019
    Posts
    145
    Quote Originally Posted by Gemina View Post
    Challenge? Of course crafting isn't that challenging when you blast it with CP. Take a debuff that cuts your CP in half, and then tell me that crafting isn't challenging. If you guys want crafting to be made challenging, that is more than likely how they'll do it; but what would be the point of that when you spent all this time/gil/frustration over-melding your gear? I just find it a bit odd that some voices here want more challenge, but shun the idea of crafted AF sets being BiS. If it were up to me, I would swap current BiS with second tier DoH gear, but they would still need to be crafted. The frustration with the RNG element of over-melds is ridiculous. Does anybody find that fun? Anyone?

    In HW, crafting was quite challenging for me because I didn't go the penta-meld route. I crafted those AF sets, switched around specializations as needed, and used FC and food buffs to meet those requirements. Because of that, I had very limited CP to work with, but still managed to HQ craft and fail to HQ craft 60 4* items. To even have a fair chance, I had to make sure all raw materials were HQ, which took time. However, I really enjoyed having to take advantage of my gatherer abilities in order to obtain these HQ raw materials. The main point though was I was having fun.

    Perhaps my version of fun isn't the same as the rest of you, but the impression I get from this thread is not many of you are having it when it comes to crafting, which is quite sad considering the amount of time you've put into it.
    This. Hopefully 4.0 was just SE being generous to those complaining about crafting, and starting with 5.0, they’ll make things a bit difficult again. To me, it’s no different than people on the marketboard wanting to list Rakshasa gear at 700k for minimal work. (700k for running a macro basically)

    ARR was great for crafting.
    HW was the golden era of crafting in my opinion.
    SB was basically SE giving crafters a pacifier to suck on that we don’t need.
    ShB will likely add some sort of difficulty. People will whine and want it easier of course, but it’ll be fun.
    (0)
    Last edited by CraftOs; 05-11-2019 at 03:47 AM.

  8. #28
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by CraftOs View Post


    If this means we get job specific crafting gear, I think that’ll be great for giving crafters a bit of a challenge. Just like how 3.0 was. “All crafter job” gear wasn’t a challenge really.

    https://imgur.com/a/1i9UBQe
    Lord I hope not.... Having a shared set for all grafters and one for gathering is amazing.
    (0)

  9. #29
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Pretty sure we'll get crafted as BiS and a share-all, while these sets will be via scrips, as usual.
    (0)



    Baby, tell me, what's your motive?

  10. #30
    Player
    Join Date
    Mar 2019
    Posts
    145
    Quote Originally Posted by ErryK View Post
    Pretty sure we'll get crafted as BiS and a share-all, while these sets will be via scrips, as usual.
    Probably, yeah. Like I said above, I’m just a thrill seeker and like a challenge. I like being rewarded for those challenges too, just like how Favors rewarded you with expensive gear for staying consistent. I would love if AF gear was BiS for ShB. Crafted, as well. Just me, though.
    (0)

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