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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CorbinDallas View Post
    You don't care either way and grind the easiest floor. By the time they unlock the loot it's largely irrelevant and mainly used for alternate jobs anyway, and anyone needing a particular floor for quest will get it done via the roulette filling their queue. It's a win win.
    I fairly certain it's just an artificial way to keep people from gearing up too fast early on, at least that tends to be what they claim. Is it annoying and sometimes unfair? For sure. But in the grand scheme of things it's there to keep people playing and make sure we don't max out in a couple of weeks. Although, for me personally, I rarely do NMs beyond the first couple of weeks so I can't say their strategy is actually effective. But I also can't say for sure if the system was different that my opinion of running NMs would change. :shrug:
    (1)

  2. #2
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by whiskeybravo View Post
    I fairly certain it's just an artificial way to keep people from gearing up too fast early on, at least that tends to be what they claim. Is it annoying and sometimes unfair? For sure. But in the grand scheme of things it's there to keep people playing and make sure we don't max out in a couple of weeks. Although, for me personally, I rarely do NMs beyond the first couple of weeks so I can't say their strategy is actually effective. But I also can't say for sure if the system was different that my opinion of running NMs would change. :shrug:
    But you would still gear at exactly the same pace because you need the same number of tokens overall. The only difference would be that you would actually get to have more choice per week, so instead of waiting a mandatory 4 weeks for a chest piece, you could get it in 1 at the cost of losing out on multiple upgrades, e.g. accessories.
    (0)

  3. #3
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CorbinDallas View Post
    But you would still gear at exactly the same pace because you need the same number of tokens overall. The only difference would be that you would actually get to have more choice per week, so instead of waiting a mandatory 4 weeks for a chest piece, you could get it in 1 at the cost of losing out on multiple upgrades, e.g. accessories.
    I wouldn't consider it more choices per week, just less runs per week overall. Instead of having to run 10 times to get a bolt or whatever your looking for, it's one and done/get your token and gtfo - and that's the specific issue SE is trying to avoid.
    (1)