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  1. #1
    Player
    Felien's Avatar
    Join Date
    Aug 2015
    Posts
    94
    Character
    Felien Eurelt
    World
    Gilgamesh
    Main Class
    White Mage Lv 80

    Problems that need to be fix for 5.X

    I know that no game is perfect and have always room to improve but 3 things will get worst in 5.x if they not fix.

    1 -> I think most of us have encountered the same problem over and over again with ppl have no idea about mechanics at all. I’m not talking about new mech or mistakes in the level that they supposed to learn those things. But levels 70 (max levels) that still have no idea about stack mechanics for an example or role basics.

    I’m not against a skip potion or HoH/PoD, since this is probably the most eficiente way to get level 70, behind MSQ. But I think they should improve the Hall of Novice (do something that really help) and make it a must if you buy the jump potion for a role for the first time if you don’t have level 70 on then. Spam HoH and PoD is just good for leveling up, almost don’t help in game.

    2-> Add min ilevel for all the dungeons. Who haven’t have a paper tank, no dmg dps or can’t heal healer because his/her ilevel is way to low. And I can’t blame them since is a game problem not player.

    3-> Fix the Mentor status, make something that gives proud for those using it and make it account wide. Also do something about Ex trials specially because now most of the ppl get the clear using unsync so they sometimes have no idea about the fight at all.
    (20)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I'm all for min ilvls for dungeons.

    There have been plenty of times where someone gets a dungeon via roulette they don't have the gear for, such as tanks in Bardam or later SB dungeons who have leveled via HoH or for whatever reason don't have the gear for it. They might not have meant to get into a higher level dungeon and just hoped for a lower level one for exp, but now they're a liability the group has to cope with or replace.

    Also, any duty past level 50+ require a JOB no classes.
    (10)

  3. #3
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Felien View Post
    3-> Fix the Mentor status, make something that gives proud for those using it and make it account wide. Also do something about Ex trials specially because now most of the ppl get the clear using unsync so they sometimes have no idea about the fight at all.
    I think something should be done about mentor roulette in general, the amount of successes i've had when mentor roullete queues you into sync'd ex's can be counted on one hand, because the kind of person who queues via DF for those duties are generally not skilled enough to go blind into any ex content despite out gearing it, and no amount of mentoring can account for that (especially on EU when you factor in language barrier). And I get that the point of that roullete is to help people clear things and to teach people, but getting chucked into sephirot ex with a gaggle of sprouts isn't a learning environment, its a shit show.

    They should probably make the mentorship system an opt in thing which pairs up newer players with a mentor if they choose to want one. Make it like a beacon that new players can toggle on when they unlock the duty finder and the mentor roullete throws you in with people with that beacon active, then once you meet the qualifications for mentorship (which should be raised), you have to apply, and there can only be a finite amount of mentors on any world at any one time, you get placed on a waiting list, and eventually you get given the status when room frees up, and then you have to keep doing the mentor roullete or you lose the crown and have to reapply and go back on the waiting list.
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  4. #4
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    While we are on the subject of the mentor system, I have to say that one of my biggest gripes with it is how easily you can become a mentor.

    I figured mentors are supposed to help new players with stuff like general game terms and what not, but also gameplay and classes, and since the only requirement to become a mentor is having one class of each role at 50 or 60, the result is ~80% mentors being players who haven't even read their tooltips.

    I -think- there might've been some other requirement for becoming a mentor, but since I've had the mentor status for years and can't remember what it was, it must've not been a big deal.
    (2)

  5. #5
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Most importantly make it a must to clear the ex fights synched... and maybe try to force language a bit more, i cant help if they cant understand^^"
    (0)

  6. #6
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    1) Player issue. Not sure how you expect developers to fix an issue where players don't take the time to learn their respective roles. Also, this should be a non-issue in non-savage and raid content since dungeons are easy and generally considered leveling content where people learn their roles.

    2) I agree with this. No arguements from me here.

    3) Player issue to an extent though some developer help would be appreciated. There should be some sort of way for mentors to police their own or a rating system for mentors based on their helpfulness.
    (2)

  7. #7
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    For 1 & 3, no solution will make everyone happy.

    1 is difficult because several jobs' rotations and mechanics change a fair amount depending on your level. The best I could come up with would be to have some sort of solo-battle competency test every 10 levels or something, but unless the system was smart enough to point out what the user was doing badly, you're bound to just get people that go "this is too hard". They'd also need to force a rather low iLevel cap on them (or treat them like PvP instances where your gear is irrelevant) so people couldn't just outgear the challenge.

    3 is difficult because different people expect different things from mentors. It's clear that some people want mentors to know everything about everything. I don't remember anything about the HW EX primals, does that suddenly disqualify me from being a mentor? I've never even got a HW EX primal in the mentor roulette. I realize there are a few bad seeds out there, but few enough people run the mentor roulette as it currently stands. I don't think it would be wise to thin the herd even more. Somebody needs to fill those queues.


    Personally, I'd just leave things as-is, but maybe add some sort of "apprentice" system, where people could apply to be "masters" and "apprentices". People who think they've mastered a particular job could take a sprout under their wing and teach them the ropes. Should be pretty good at helping people form lasting in-game friendships as well, which this game is in dire need of.
    (1)
    Last edited by Raldo; 05-09-2019 at 05:28 AM.

  8. #8
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ReiMakoto View Post

    They should probably make the mentorship system an opt in thing which pairs up newer players with a mentor if they choose to want one. Make it like a beacon that new players can toggle on when they unlock the duty finder and the mentor roullete throws you in with people with that beacon active, then once you meet the qualifications for mentorship (which should be raised), you have to apply, and there can only be a finite amount of mentors on any world at any one time, you get placed on a waiting list, and eventually you get given the status when room frees up, and then you have to keep doing the mentor roullete or you lose the crown and have to reapply and go back on the waiting list.
    I think an infinite amount of mentors is fine (why limit them). However maybe have no "bonus" like the symbol by your name? Make mentor be something you can do if you want, but it doesn't give any benefits - which will keep alot of the trash out.
    (3)

  9. #9
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,155
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by deadman1204 View Post
    I think an infinite amount of mentors is fine (why limit them). However maybe have no "bonus" like the symbol by your name?
    Removing all the crown icons and replacing them with watering cans will instantly fix a lot of the perceived mentor problems.
    (12)
    Error 3102 Club, Order of the 52nd Hour

  10. #10
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by deadman1204 View Post
    I think an infinite amount of mentors is fine (why limit them). However maybe have no "bonus" like the symbol by your name? Make mentor be something you can do if you want, but it doesn't give any benefits - which will keep alot of the trash out.
    Yeah I think putting a mount behind doing so many mentor roulette was probably a bad idea. Make it a volunteer thing with no reward. Well, maybe like, a good amount of tomes from mentor roulette but no unique rewards.
    (7)

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