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  1. #29
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Veis_Alveare View Post
    The issue then becomes that the people who can't even handle the incoming damage now just can't play healers anymore.

    I had to Vercure to stay alive in Ghymlit the other day, a place I usual heal with oGCDs and Regen. Some people just... can't apparently.
    My question is is that the reason though. Or are the they getting tunnel vision with dpsing? In which focusing on heals might solve some issues.

    Or are they dps players getting faster queues? Had a healer the other day say they suck at heals but only play healer in dungeons for faster queues since they can usually just dps when a player died due to unavoidable damage fighting the mist dragon. If having to heal more ran those types of healers off and back to the role they really want to do I’d be ok with it.

    Edit. I like being able to throw dps as a healer, but I am actually ok with healing requirements to increase so that I have to heal way more than dps. Hell it might be nice if they had to make like the sleep spells become role skills and then players have to do more than just round up large pulls and aoe dps everything down repeatedly. Making it some pulls need to be small and focused/ cc, some pulls that are large, some that single pull mini bosses to mix it up.
    (1)
    Last edited by Feidam; 05-08-2019 at 09:10 AM.