Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 94
  1. #21
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    (1)

  2. #22
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    You'll get actual summons when BLU is no longer limited.
    (2)

  3. #23
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,487
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    I have to hand it to the devs... They've just about made it through another expansion without making new egi glamours for SMNs (no, Carbi doesn't count, that's a reused skin, not new- neither does Bahamut since he's incredibly brief).

    The last thing I remember seeing about asking if SMN's would be getting new egis was in a Twinfinite interview and some cryptic non-answer from Yoshi-P (so nothing out of the ordinary) from 2018:

    Twinfinite: OK I’m a Summoner, so I’m going to ask two quick selfish Summoner questions. The first is, of course, the mandatory question I have to ask: Is there any update egi-glamours for Shiva, Ifrit [etc.] [Yoshida laughs] will be added anytime soon? Or is it being considered, at least?


    Yoshida: The development team does acknowledge that is about time to do our next thing, but we’re not going to reveal what that next thing is going to be just yet.


    So at this point I don't know if we're getting new egis, a different summoning mechanic, etc. But I'm more concerned if it was worth waiting for through 2-3 expansions.
    (3)

  4. #24
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    I never minded Summoner, but mostly because I came into the game knowing full well why players wouldn't get the "doombringer" versions bringing out the full-blown primals to stare at some mob, smack it, flip the bird at it and then sod off (this was back in 2.3). The general argument why they went the path they have over the past few years was because they want more focus on what the player can do rather than having to rely on an NPC ally doing things for you, and back then, I was definitely aware of it and had no problem with it at all.

    With that being said though, I would love to see more pet functionality come Shadowbringers. Maybe being able to summon two pets at the same time, or more abilities like Enkindle to work with. Since the pet mechanics are now mostly fixed, there's so much more we can get out of them nowadays, and I'd personally love to see that displayed.
    (3)

  5. #25
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by MsQi View Post
    Egis are part of the summoner story so they can't just scrap them. But having them "level up" wouldn't be bad and I think it would make sense along side the Warrior of Darkness story line.
    I imagine it wouldn't be very difficult for them to just replace any instance of the word "Egi" with "Demi-Primal" and it'd probably work out fine.
    (3)
    Last edited by Rollout; 04-30-2019 at 07:52 AM.

  6. #26
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kazrah View Post
    With that being said though, I would love to see more pet functionality come Shadowbringers. Maybe being able to summon two pets at the same time, or more abilities like Enkindle to work with. Since the pet mechanics are now mostly fixed, there's so much more we can get out of them nowadays, and I'd personally love to see that displayed.
    False the pet system and mechanics have not been fixed (it’s still a complete mess) hence why most real SMN mains want to do away with it and go to a Demi primal system like we have with bahamut.

    If we can summon two pets at once I will quit the job all together, can you imagine twice the latent reactions...no thank you!!
    (3)

  7. #27
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LineageRazor View Post
    I think I would have preferred it if Summoner was more old-school about summoning - big, flashy spells that summon a primal, have them do their thing, and then vanish. There'd be no need to worry about the world becoming cluttered with too many huge pets, all or most summons would actually be useful, and we could have as many summons as we wanted, at one spell per summon.

    FFXI is the only other Final Fantasy with summons as pets, and Summoner wasn't well put-together in that game either (it spent most of its tenure as a glorified healer). X and XIII had PERSISTENT summons, but in those cases the rest of the party went away and it was pretty much a solo show with the summon vs whatever you were fighting - obviously not workable in a MMO.
    I don't mind the way the egis look. I appreciate the weird little spin they have on the primals. My problem is more on how they perform; they just mostly spam auto-attacks with some occasional commands. It doesn't have the feeling of awe that you're commanding a fragment of a godlike entity.

    And I like how they decided to go with Bahamut. Made me wish we could get gauges for all of the primals instead. Keep them flashy and make them different. An Elder trance that will be used to summon the elder primals (Bahamut, Warring Triad, etc) as a powerful finisher. The Elemental gauge are for summoning the lesser primals that deal damage or provide group buffs.

    I know that is just a dream, but if they keep the direction they're heading with the summons as temporary pets, I'll be pleased to see them add more Demi summons.

    In regards to XI, you said it well. I think this may be a case of nostalgia or something, but I don't remember XI's being the most amazing incarnation of the job. I remember SMN from XI being a half-assed WHM throughout most of the time I played with it. It's mostly because the entire job revolved around the summons and their long cooldowns. After those killer avatar moves and group buffs you literally had to wait minutes doing nothing for things to come off cooldown. That's sort of why they were so dependent on their sub job (usually as WHM). The summoner itself didn't have an identity outside of the pet. They nailed the look and flavor of the job, it's too bad when it actually came to playing as a SMN, it was lackluster. In XIV, it almost feels like the reverse situation of XI's. Where the player is given more attention and power, which is for the best. I just want more summoning options like Demi-Bahamut.
    (4)

  8. #28
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I guess for me its kind of lack luster when you go from FF11 and have these hulking Titan or such following you around versus an orange rock. Though I guess when I hear summoner I expect them to be the main front, not the summoner themselves.
    (3)

  9. #29
    Player
    Nightroad's Avatar
    Join Date
    Nov 2012
    Posts
    275
    Character
    Linu La'neral
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Or something like this .....





    Aion spiritmaster class.
    I cannot find the picture I remember seeing , but something like this would be more to my liking.
    (4)

  10. #30
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,324
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    I would so be down with the culling of aetherflow and turning the "trance" phases into primal phases, going between ifrit, garuda, and titan, each having unique models and abilities, ending with bahamut as the finisher and starting again
    for soloing purposes just make them all share threat, since most o the dmg you do would be the pet in this case it shouldn't be hard to keep threat on the pet while soloing
    (1)

Page 3 of 10 FirstFirst 1 2 3 4 5 ... LastLast