Egis are part of the summoner story so they can't just scrap them. But having them "level up" wouldn't be bad and I think it would make sense along side the Warrior of Darkness story line.I'd like for them to scrap Egis entirely and have it so that our primary summon is always a Carbuncle, with the color of it having no bearing on gameplay. Just make the Carby a filler thing for low levels or if you screw up your rotation or die at later levels.
Instead of Egis, just let us pick three of any of the primals from a list of all the primals that we've defeated and we can summon a Demi version of them for a set period of time in combat. They can be separated into melee/single-target focused Primals (ex: Ifrit, Titan, Ravana, Sephirot) and ranged/multi-target focused Primals (ex: Garuda, Ramuh, Bismarck, Sophia). So, in time, you'll have at least three of each Primal for use in different situations, the single-target ones being used for boss fights and the multi-target ones used for dungeon mobs.
At level 70, you get the power to summon a Demi version of any Elder Primal you've encountered after summoning your weaker Demi-Primals, all of them performing the same to keep them all balanced. So you can choose from Demi-Bahamut, Demi-Odin, Demi-Alexander, etc..
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