Quote Originally Posted by Zorvan View Post
SInce Yoshi says everything has to be kept in "parity" with the consoles versions ( a dumb idea but it is what it is ), I can't see how Stormbringers would be any more taxing than the current game is now. You'll be fine.
Q: Will the graphics requirements go up with this expansion?

A: We did it last time, so this time we won't. However, dropping DirectX 9 and 32-bit support is already huge in itself. This frees us from the 2gb memory cap and makes debugging easier. We researched standard PC specs around the world and I think the game experience was improved as a result of that, but right now, you don't have to worry about it at all. On the other hand, when we hold these fan fests, I feel that people are really hoping for graphical improvements. But it's hard. Changing an MMO's graphics engine has upsides and downsides. If there's a chance that we'll lose a lot of players at once, then there's also a chance we won't make money, so we can't treat it like a standalone game. We don't have any concrete plans yet, but we continue to observe the market.
From the Paris Q&A.
https://old.reddit.com/r/ffxiv/comme..._at_paris_fan/