SInce Yoshi says everything has to be kept in "parity" with the consoles versions ( a dumb idea but it is what it is ), I can't see how Stormbringers would be any more taxing than the current game is now. You'll be fine.
From the Paris Q&A.Q: Will the graphics requirements go up with this expansion?
A: We did it last time, so this time we won't. However, dropping DirectX 9 and 32-bit support is already huge in itself. This frees us from the 2gb memory cap and makes debugging easier. We researched standard PC specs around the world and I think the game experience was improved as a result of that, but right now, you don't have to worry about it at all. On the other hand, when we hold these fan fests, I feel that people are really hoping for graphical improvements. But it's hard. Changing an MMO's graphics engine has upsides and downsides. If there's a chance that we'll lose a lot of players at once, then there's also a chance we won't make money, so we can't treat it like a standalone game. We don't have any concrete plans yet, but we continue to observe the market.
https://old.reddit.com/r/ffxiv/comme..._at_paris_fan/
There will be a minimum amount of minimum system req. adjustment. As they said, the game dropping the Dx9 and the 32 bit system, those alone needs more resources for the computers(or new computer if u playing a 32 bit, Dx9 only system, like netbook or older laptops). I say the minimum RAM amount will be around 4-5Gb for the game(for the system u need more to run, thats obvious). The cpu and the vga will be almost the same.From the Paris Q&A.
https://old.reddit.com/r/ffxiv/comme..._at_paris_fan/
"Unknow to Death... Nor Known to Life..."Archer from Fate/Stay Night
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