Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 36
  1. #11
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    And another one lol. syyyyyyyyyync, buuuuuuuuuuuuuuf, invuuuuuuuuuuuuuln, braaaaaaaaaaaaaaaains

    No one has any issues with how B ranks are handled. Remove rewards and respawn cooldowns from S ranks, make them docile and/or have an NPC hand out random hunt bills for a cost. Literally everyone on every server could participate regardless of their schedule, servers don't suffer from everyone trying to cram into a zone, radar is rendered useless as there would be no competitive aspect and there would be no more toxicity.
    (2)

  2. 04-29-2019 04:48 AM

  3. 04-29-2019 04:49 AM

  4. 04-29-2019 04:52 AM

  5. #12
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by lagniappe284 View Post
    You're right, that really is the problem. Actual hunters don't get rewarded for their work, and many people want to join hunts just because they are the only way to get certain items (speed boost map, certain emotes, songs, etc)
    You're going to need to use the Reply With Quote button for people to see who you're replying to :c
    (1)

  6. #13
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    A server wide hunt notification?
    That doesn't sound like a good idea at all. That would VERY annoying, more so for people that don't care about hunting at all or are new players that are starting and don't even need hunts.
    (2)

  7. #14
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I noticed you also posted it in the JP forums as well. Gotta say they don't really have as many issues with the hunt system as westerners, so they may not see a change as being necessary. Not to say there shouldn't be, but the current problems have been created by individuals in the Western communities themselves, there will always be someone complaining about something when it comes to hunts.
    (0)

  8. #15
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,975
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by lagniappe284 View Post
    Add a timer to hunts that begins when a hunt is found, clicked on, and confirmed by the finder. The timer (about 5-10 minutes
    The number of hunts available to each of us just multiplied by 8. If you miss one, you have the same hunt available to you on about 7 other worlds.

    Quote Originally Posted by lagniappe284 View Post
    In addition, the difficulty of hunts could be increased, a level sync feature could be added, or a feature similar to scaling of battles for groups in Eureka could be added, so that more players have an opportunity to get a hit in before large groups kill the hunt too quickly.
    They already intend to make them FATEs sometime in 5.x, going by their answer at a Q&A at a recent fan fest. They don't have time until after 5.0 because they are understandably busy.
    (1)

  9. 04-29-2019 05:18 AM

  10. #16
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DecaflmeRonfaure View Post
    I mean, hunts are and always have been a participation trophy. You do work, spawn hunt, or find it, and you get credit.
    Well... You had to actually be in the zone to stumble across it. You have to actually spawn it to spawn it.

    Meanwhile, what it's become is, someone ELSE stumbles across it/spawns it, then a Linkshell tells everyone, who then tells everyone in a plethora of zones, whom all instantly stop what they're doing, teleport in and zerg the dude.

    Quote Originally Posted by DecaflmeRonfaure View Post
    I don't think anyone is proposing just giving out seals to people for being logged in - you don't have to go do hunts anymore than you have to do PvP to get Garo gear, fish to get titles, etc. But making it so that people who put in effort to spawn and locate hunts get credit seems like a fair goal, don't you think?
    Many people effectively are asking for seals for being logged in.

    That's literally the idea behind all these "Make A/S Ranks invulnerable for X period of time after they spawn" (So that everyone has chance to teleport to the zone and fly over to it) and "Globally announce them being found" (Which is just having auto-joined to every Hunt Linkshell) and "Scale the mob to the number of players" (So when 400 people inevitably show up within 2 minutes the thing doesn't evaporate in 2 seconds)

    That's not "Hunt". That's literally, show up, get an invite to a group and hope the group as a whole do enough damage in 2 skills to give you Gold participation. Literally a participation reward.

    Meanwhile, the suggestions that people make about things such as making Hunts more like Leves, so that the party that spawned it is the only one that can fight it. Is geared more towards rewarding the people who put in the effort spawn and locate them.

    The suggestions are still flawed, but not as flawed as making it so that literally anyone, even people who aren't "Hunters" can just easily show up and get their loot for what is supposed to be super rare and tough monsters...
    (4)

  11. #17
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    /sigh

    I defer to my signature for comment...


    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
    (0)
    Last edited by Malzian; 04-29-2019 at 06:31 AM.

  12. 04-29-2019 06:49 AM

  13. #18
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by lagniappe284 View Post
    It could be turned off. Really just a dedicated hunt channel would be nice. Could call hunts there instead of needing hunt LSs.
    Will never happen so no need to discuss it:
    https://gamerescape.com/2019/01/04/y...-yoshi-p-walk/

    Q: In regards to Mob Hunt, with the current system and state and with the introduction of the World Teleportation system… Please make adjustments to the Hunts.

    Yoshida: There might be some chaos in the beginning, but I think players will adjust by making their own rules. Of course, there will be cases when the mobs will be defeated stealthily, but the current closed state of the servers is not good in our opinion. We will keep watch and if the state becomes too severe, we will think of changes.

    Q: Please make it so that the weather changes when S mobs pop.

    Yoshida: We don’t want to make S mob pop’s more obvious than they currently are. I think it isn’t too suited for the game.

    Q: There is a chance that third party websites for reporting defeat times will become useless, so can you do something in that regard; for example, have the servers notify us.

    Yoshida: Please go to the forums in regards to the topic of Hunts. In my opinion, a game with defeat times announced is no longer a game.
    Quote Originally Posted by Kalise View Post
    Many people effectively are asking for seals for being logged in.
    But instead of asking for that, they suggest fixes that promote leeching while at the same time claiming they want more to be able to partake.
    (2)

  14. #19
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    Another one voicing for a change. Having issues on Crystal with people from other servers coming in and pulling before people could reach the hunt. :/ we had a very patient and organized hunts until now. It's really saddening to see what it turned into.
    (3)

  15. #20
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Early pullers are hated, understandably so, but what about silent pullers? Those that find an A rank, and solo it without telling others. It's theoretically possible, and is a jerk move, but it never gets mentioned because nobody but the hunter knows it has happened :P there could be players from other servers silent killing, and the server would be none the wiser.
    (2)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast