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  1. #1
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by wereotter View Post
    SAM and DRG working together could make sense, though I think the easiest implementation of changes to melee gear is just delete maiming as a set entirely and have monk, samurai, and dragoon all share gear. Tanks will be sharing between four jobs, healers between three, casters between three, and ranged-physical between three, so having the three strength melee share would make sense... but then you have ninja as the odd one out with a unique set. So possibly a 2-2 split is more sensible, in which case I feel like samurai is the more dexterous job than monk
    I think if they'd make gear groups just by main stat (VIT, STR, DEX, INT, MND) then NIN can share the left side with the phys ranged as well (make it as scouting group).
    Aside from AF, so far the aesthetics of the jobs don't really matter for the group gears, so it shouldn't be an issue.
    (1)

  2. #2
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Fland View Post
    I think if they'd make gear groups just by main stat (VIT, STR, DEX, INT, MND) then NIN can share the left side with the phys ranged as well (make it as scouting group).
    Aside from AF, so far the aesthetics of the jobs don't really matter for the group gears, so it shouldn't be an issue.
    Ah, but you see, will NIN be a DEX dps come 5.0? Stay tuned!
    (2)
    When the game's story becomes self-aware: