I have my doubts about most of the people who set prices actually enjoying crafting, but that's gonna be a pretty subjective argument.
There is a player run economy, it runs on things that are not easily bottable. Things that aren't a pure time to dollar ratio. That's all bots can do. You find complicated crafts that require skill and adjustment as they develop and those will be the markets to "run".
.. uh? Non sequitur?
Sounds like you're still running markets. Same bots as always. In fact now you can take advantage of bot deflated markets on other servers to profit back on your home server. There aren't MORE bots just because the servers are accessible now.
I thought the problem was the bots made it difficult to profit? Are the items cheap or are they expensive? The nodes don't run out of stuff, you can get the mats you can make the items and sell them for profit. Bots have been around since 1.0, not a new problem and they definitely haven't killed the economy.
Gearing up through crafting is it's own route. Buying all your gear is a shortcut, but not necessarily one I think they intended to be an "out" from grinding tomestones. .. and I also thought all the crafted items were going to be worthless to sell since the bots were going to undercut to hell? The money income will ebb and flow, but so will board prices. As they always have.



Reply With Quote


