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  1. #11
    Player

    Join Date
    Oct 2011
    Posts
    117
    10 Fights is too little IMO, 20-30 is more on the mark. But at the same time making random drops rarer.
    (1)
    Do you remember how it will feel, cold grinding grizzly bear jaws hot on your heels. - Jim Morrison

  2. #12
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Firon View Post
    As the title says, I think we should have totems 100% drop rate and just rid of the weapon drops period.

    Make it like 10~15 totems per weapon.

    I'm personally tired of winning fights and not getting a reward for it, at least with 100% drop rate on totems it would be some kind of progressing to a goal.

    Please like or post comments in the thread to get Dev's to implement this.
    I was actually hoping it would be like that when they first announced the totems. The group kills Ifrit, every single party member with the inferno lamp get 1 totem. And it requires a few totems (5~15) to get a weapon.

    The way it is now, it is just grind again. I understand they are trying to keep the hardcore players with things to do, but I don't think adding such grind is the thing to do because it is very discouraging for the common players. Now that achievements are here, the hardcore players already have plenty of grinding to do to keep them occupied, can we get a 100% totem drop?
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #13
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    100% drop? Considering the totems can be passed, make it about 40-50 totems per weapon and I'm on board.

    EDIT: Actually... not even sure if 405- is enough. More, I would say.
    (1)
    Last edited by NoctisUmbra; 12-25-2011 at 12:09 AM.

  4. #14
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brannigan View Post
    I like punching myself in the balls too.
    What can I say - I don't want to be spoon fed for everything I do. 100% drop rate is absurd - even more absurd then your attempt at a witty simile.
    (2)

  5. #15
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    i find it sad that people actually want to repeat a fight 20-30 times on purpose. this isnt something like Dynamis where you can get/do different things per event, and you can obtain multiple different things in that 1 event....this is just a fight with 1 monster over and over.

    kind of pathetic they need to stretch these kind of events this much. And it seems like for quite some time, the big endgame events are going to be fighting different versions of these fights and lvl 25+ and 45+ dungeons until 2.0
    (4)

  6. #16
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zanfire View Post
    i find it sad that people actually want to repeat a fight 20-30 times on purpose. this isnt something like Dynamis where you can get/do different things per event, and you can obtain multiple different things in that 1 event....this is just a fight with 1 monster over and over.

    kind of pathetic they need to stretch these kind of events this much.
    True. We should just beat each content once to get what we want from and then wash our hands of it.

    /sarcasm
    (3)

  7. #17
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Vackashken View Post
    What can I say - I don't want to be spoon fed for everything I do. 100% drop rate is absurd - even more absurd then your attempt at a witty simile.
    ??? But I'm agreeing with you. Like the poster above you said, AT LEAST 50 totems. It should take 10-12 hours of straight fighting Ifrit before you get a weapon if you're not pooling totems!
    (0)

  8. #18
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brannigan View Post
    ??? But I'm agreeing with you. Like the poster above you said, AT LEAST 50 totems. It should take 10-12 hours of straight fighting Ifrit before you get a weapon if you're not pooling totems!
    I apologize then (sincerely). I thought otherwise.
    (0)

  9. #19
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agree 100% drop on token and have the item buyable from an NPC.

    20 tokens is enough and make them non tradeable.

    This way you have to do the fight 20 times to get a weapon.
    (0)
    Last edited by Jinko; 12-25-2011 at 01:37 AM.

  10. #20
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I agree 100%. Our effort goes un-rewarded with the current drop system.
    (2)

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