Yes it does. You can't tell me Latency when I run on a toaster that barely chugs at 15fps. Dusk Vigil, once behind a pillar, locks you against it. Even if she tugs back, you would not be tugged. you're locked behind it.
Actually, the pillars in this fight don't lock you behind them.... which is why this is a timing thing ^.^'
When I passed I wasn't even behind the pillar... just on it from warp striking to it and out of the aoe Garuda casts with no ground marker.
Last edited by WaterShield; 04-20-2019 at 09:31 AM.
That is what I am saying.
Garuda pillars =/= lock
Dusk Vigil = lock
Unless I'm crazy and remembering it all wrong (it's an old fight after all) the Griffin Boss of DV has a draw in attack just like Garudas. You get behind a pillar, and you are safe from being pulled into the tornado the Griffin causes. Garuda does not have the safety barrier, so you have to time it or get lucky.
I've been struggling with this as well. I've managed to win thanks to powering through, but I'll be glad when I am done doing the events on my alts. It may be my system or lag or what, but half the time I die to her ult, and the other half it brings me to triple digits so I have to run around while I WoL regen and hope I have enough health to survive the next stack mechanic. I personally feel like its not a skill issue, since I don't normally have issues with fights at all, but something about the fight does not play well with that attack and my situation I guess. Even waiting and watching her bar doesn't seem to really affect if i live or die for that.
.. I don't understand. Did everyone miss the part where they TOLD you to use the warp to get out of the AOE? You can basically spam it on the pillars to avoid her big one.
The whole fight uses common mechanics and Noctis even explains them if you mess up. The only new thing is the warp strike which he demo's for you.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Last edited by NessaWyvern; 04-20-2019 at 01:57 PM.
180 is me on a VERY good day. My latency tends to be all over the place due to distance, but I know that it wasn't enough to get out of the point blank before it decides how much damage I take.
I tank savage because everything is predictable, after all.
I didn't heal him at all, I played as WAR. Shake it Off doesn't even affect him.EDIT: Oh look, I tried with my PLD another time (SAM before) and I survived the blast fine, but Noctis died 10 seconds after. This battle is just poorly designed. You can't rely on the player to heal Noctis, because not all classes can heal well if at all, and apparently the AI isn't good enough either, because he shouldn't be dying. Also, it is BS to either require using a tank, having a character level 60 or higher so you have enough HP to not be one shot by her attack there, or having sub-one second accuracy on a warp to avoid dying.
He lived just fine.
I don't know what you're doing differently. It's quite strange.
http://king.canadane.com
I did the mechanic in question incorrectly as DRG and survived with 5% hp and still won the fight. Killed Garuda and Noctis still had 30-40% hp.
I am not a bad player and I did not have any problems with the fight before that or the fight itself. But I still needed three tries because seemingly the AOE still counted me in it even when I was standing behind the pillar when it hit. I did nothing different each time and yet somehow on the third try it was fine. So this is not about being bad. Its just about a timing that is not told beforehand. (And that depends on latency too)
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