Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19
  1. #11
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Burningskull View Post
    As much of a dig as this is at BLU, It was also a "I hope regular jobs get this someday."
    Though I think the excuse for not keeping all your skills while level sync'd is for it to be less unfair when grouping with lower level players whom just don't have access to those skills.

    Ignoring completely the whole thing with ilevel sync making you absurdly powerful compared to on level players as it stands anyway >.>

    Quote Originally Posted by Theodric View Post
    Not designed for everybody, but a fun challenge for those who enjoy such things.
    > Masked Carnivale

    > "Challenge"

    Hahaha xD

    Masked Carnivale is literally the furthest from being a challenge there could possibly be. Given that not only does Final Sting/Self Destruct cheese exist, but also the weekly "Challenges" literally force them to design stages in a way where you can just brute force your way through using a limited skillset and ignoring literally any of the "Puzzle" factor of picking the correct skills to deal with the encounter.
    (6)
    Last edited by Kalise; 04-19-2019 at 05:03 PM.

  2. #12
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Well i enjoyed it gave some life to the overworld for two days
    (0)

  3. #13
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Burningskull View Post
    You have all your abilities when level synced.
    Not a good enough trade-off for being locked out of the DF.
    (3)
    Graphics
    MSQ
    Viper

  4. #14
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,186
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Burningskull View Post
    You have all your abilities when level synced.
    Quote Originally Posted by Burningskull View Post
    As much of a dig as this is at BLU, It was also a "I hope regular jobs get this someday."
    We have this argument on the forums two or three times a year. Here's the thread from the last time we discussed it.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  5. #15
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by UserHere View Post
    Allied seals and poetics are always useful. Mount speed maps, aetheryte tickets, and ventures. Gear for the new jobs, battle materia for lvl 70 jobs, etc.
    Eh, I cap on them just from S ranks alone and I have over 1000 grade 6 combat materia by now.

    Enix's issue is throwing tomes, seals and materia at almost everything as a reward. There are only so many you need.

    Quote Originally Posted by Rongway View Post
    It caps at 50. Why should it give rewards for Lv70?
    Because players don't cap at 50.
    (4)

  6. #16
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kalise View Post
    Though I think the excuse for not keeping all your skills while level sync'd is for it to be less unfair when grouping with lower level players whom just don't have access to those skills.

    Ignoring completely the whole thing with ilevel sync making you absurdly powerful compared to on level players as it stands anyway >.>



    > Masked Carnivale

    > "Challenge"

    Hahaha xD

    Masked Carnivale is literally the furthest from being a challenge there could possibly be. Given that not only does Final Sting/Self Destruct cheese exist, but also the weekly "Challenges" literally force them to design stages in a way where you can just brute force your way through using a limited skillset and ignoring literally any of the "Puzzle" factor of picking the correct skills to deal with the encounter.
    This isn't 4chan, stop trying to greentext.
    (3)

  7. #17
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Because players don't cap at 50.
    But they can though, so it's not entirely correctly to say they "don't". For players that only own the base ARR game, they have a level cap of 50, they have access to BLU so therefore they have a limit. Granted it's a small population, but BLU wasn't made with the latest expac in mind therefore everyone has different limits to their gameplay.
    (1)

  8. #18
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kurando View Post
    But they can though, so it's not entirely correctly to say they "don't". For players that only own the base ARR game, they have a level cap of 50, they have access to BLU so therefore they have a limit. Granted it's a small population, but BLU wasn't made with the latest expac in mind therefore everyone has different limits to their gameplay.
    I guess the issue is with the design of BLU being capped.

    Like, with things like Roulettes, they give rewards that aren't useful for level 70 characters - Poetics and experience. But then doing them at level 70 they give Mendacity and Genesis tomes instead of experience.

    With BLU, it only gives these outdated currencies with no possibility of leveling your BLU up to a cap that is relevant for normal jobs, in order to get an altered reward.

    Which kind of shoots BLU in the foot a bit, by reducing the desire for players whom don't need or care about these outdated currencies to actually play the job when its only unique thing is obtaining these currencies.

    Quote Originally Posted by Rongway View Post
    We have this argument on the forums two or three times a year. Here's the thread from the last time we discussed it.
    Yeah, at best, I can see them trying to frontload skills somewhat. Putting a larger portion of learned skills in the 1-50 levels and then utilizing more traits for levels 50+

    So you not only come online as a new player faster, gaining access to more skills at a more engaging rate (As opposed to the current system where inexplicably, each expansion makes it slower to get skills by removing a bunch...) but also when players get sync'd down, they lose less of their skills.

    With character progression during 50+ being more focused on upgrading skills and synergies as opposed to unlocking new skills (Or job gauges >.>)

    But we'll see what they end up doing in ShB soon enough.
    (3)

  9. #19
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Burningskull View Post
    You have all your abilities when level synced.
    Yes, because being balanced doesn't mean anything; this wouldn't work in group content.

    I think at low levels they should reorganise the low level spells for classes so there's more interesting spells at level 15.

    It should stay and it works very well imo, but it feels boring when level synced at the first instance levels.
    (1)

Page 2 of 2 FirstFirst 1 2