I would love to get Yuna's outfit from FFX.
Maybe even Riku or Lulu's outfits if possible.
I would love to get Yuna's outfit from FFX.
Maybe even Riku or Lulu's outfits if possible.
lulus dress please yoship?
Bundled with a combat fanare animation? :3
I think Brotherhood (the sword) would be a really neat model in game, to be honest I think Brotherhood is an example of a sort of "natural" effect they could apply to the next tier of relic weapons. I don't know about other people but I think we've seen a lot of big shine much sparkle, so I think it would be interesting to get more baked in things like rippling water and other more subtle yet impressive effects.
For characters I'd like to see the Auron outfit. Jecht might make an interesting one, with his wild hair, bandanna, scruffy facial hair (facial hair yes please), tattoo chest piece, big sword, and fancy yet ruffled used short skirt thing.
If they added Blitzball that'd be a pretty wild cross over event.. "here's a cross over.. and an entire mini-game" lol. With their pvp and movement systems they have the potential to make a fun blitzball gameplay (needs fast and smooth movements, akin to the flash jump we just experienced in the noctis event). Hopefully it'd be possible to add Ai or something though just to protect it against conflict with PvP content. Perhaps make a tournament once a month (irl) and the winner gets to have a special circus group celebrating them in the cities with their sigil (people can play AI when the content is quiet to get mgp or whatever it offers, and then occasionally it'll get exciting against other players that way).
Last edited by Shougun; 04-18-2019 at 01:54 PM.
With all the outfits available in FFX-2, I'd love to have some— the thieves set for exemple.
And as many people asked before in many other threads, I would love to see blitzball, but I guess it's a little more complicated to implement than just fashionWho knows, maybe one day !
I think blitzball will eventually be added not just because of the requests for it, but also because it'd be the main developmental stepping stone toward true three-dimensional combat. The biggest obstacle I don't think is the development so much as figuring out how people would play it.
i'd say they aren't as much in your face as some other references but you can argue that HW story is basically a variation of FFX's story and when you go inside Alexander it's basically Zanarkand at first glance (also sliding on metal chains woohoo)
I would like some in your face references though.
I think it could be done with much the same controls as in the FF Dissidia games and our diving in FFXIV. Combined with the party list and enemy targeting already in place, and a button for 'focus' onto the ball. The only "skill" buttons I think would be needed is:I think blitzball will eventually be added not just because of the requests for it, but also because it'd be the main developmental stepping stone toward true three-dimensional combat. The biggest obstacle I don't think is the development so much as figuring out how people would play it.
- Dash/swim rapidly (to target if locked on)
- Pass/Shoot ball where aimed (or target if one is selected)
- Catch ball (if within range)
- Tackle
- Adrenaline/Overdrive ("Tank" blocks goal with LB shield/ becomes harder to tackle and lose ball, "dps" tackle harder or do the overdrives in FFX? Not sure about "healer", maybe Haste/Regain Stamina?)
I would definitely like the brotherhood sword and the Nirvana wand to be included in the game.
'Sin' would be suitable in the shadowbringers as a raid boss, given the theme.
We do have a bit of FFX ideas in FFXIV, namely Yojimbo and Ixion are some of the things I could remember.
Last edited by ern815; 04-19-2019 at 11:05 PM.
This is an irrelevant point. There's metric tons of FF5 stuff in Stormblood and that wasn't even a good FF.
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