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  1. #1
    Player
    Rollout's Avatar
    Join Date
    Feb 2017
    Location
    Ul'Dah
    Posts
    189
    Character
    Roxanne Steele
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by Beki_Bayaqad View Post
    It would still require a complete redesign of the dungeons, both for the added role to be added to the mechanics of the party finder and to rebalance ALL the dungeons for five men over four.
    I'm not saying make ALL dungeons 5-man. I'm saying make SOME 5-man dungeons, to teach players some mechanics they wouldn't normally see in 4-man and easy 8-man content.
    (7)

  2. #2
    Player Beki_Bayaqad's Avatar
    Join Date
    Apr 2019
    Posts
    130
    Character
    Beki Bayaqud
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Rollout View Post
    I'm not saying make ALL dungeons 5-man. I'm saying make SOME 5-man dungeons, to teach players some mechanics they wouldn't normally see in 4-man and easy 8-man content.
    The structure of dungeons are 4, 8 ot 24 man, which is easy to make. having them develop a whole new dungeon for a different number of roles would be even more work on top of the standard dungeon system.

    If you want people to learn mechanics, then go do Normal runs of content, they normally have simpler versions of mechanics that their hard/savage counterparts use (except for exdeath, kefka and Omega naturally. those require on site practice. )
    (1)