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  1. #1
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Similar to Mystic Knight(RDM) and Time Mage(AST) Geomancer does have "a lot" in common with CNJ and WHM for it to seem unlikely. However unlike the other two, Geomancer and White Mage have a lot more unique traits to make a Geomancer job viable. True the Geomancers seen in XIV are very similar to CNJ, but GEO throughout the series have never acted like that, mostly. In the series proper Geomancers usually have access to all elements, and the ability to both set and avoid traps/damage. The way they have been presented in the series as a whole is one of the many reasons I hold out them being implimented as a tank. A lala can dream.
    (3)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Eloah View Post
    True the Geomancers seen in XIV are very similar to CNJ, but GEO throughout the series have never acted like that, mostly. In the series proper Geomancers usually have access to all elements, and the ability to both set and avoid traps/damage.
    Though, to be fair, CNJ in XIV technically have the capacity to access all elements.

    Since, they harness the power of the elements, which includes Fire, Lightning, Water and Ice. There's nothing specific that ties them to just Earth and Wind other than SE haven't actually designed more than 3 skills for CNJ/WHM... (Cure, Stone and Aero)

    Given that you do see naturally occurring sprites for all elements, with zones that are aspected to various elements naturally.

    If anything, Holy is the odd skill in WHM's kit, being light aspected and all (Which doesn't appear to be a naturally occurring element. Like, there aren't any Light or Dark Sprites wandering around any zones)

    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).
    Quote Originally Posted by dustdjinn View Post
    I disagree, after going to swallow's compass and seeing all the geomancer related stuff in there I believe they will most likely be the next healer class. They are changing up the healing system in may so it could happen.
    Actually, during the AST job quests for SB, we're told that GEO is literally just AST only that they gain their power from different places (AST gets theirs from the skies above while GEO gets theirs from the ground below)

    This is to say nothing about how the AST quests are all about your teacher wanting to learn more about Geomancy to see how it relates to Astrology in order to maybe learn more about Astrology.

    Meaning that it's likely that if GEO shows up again... It'll be in AST quests.

    Quote Originally Posted by Enkidoh View Post
    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    I wouldn't call it "Impossible"

    You could utilize an XI style Element-Storm type system. Whereby you create an area of aspected aether (Basically like BLM's Ley Lines) that allows you to get different effects on your spells.

    Though it would be kind of clunky...

    Also, if any job was to get an element based mechanic, it'd probably be BLU at this point, given they currently have some "Element" themed combos (I.e. Aqua Breath > High Voltage for Water > Lightning) but that would require them to actually do something with BLU...
    (3)

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