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  1. #1
    Player
    Akisohida's Avatar
    Join Date
    Aug 2016
    Posts
    45
    Character
    Rajani Ky'reath
    World
    Excalibur
    Main Class
    Red Mage Lv 60

    Know What Class I Wish For? Geomancer

    Think about it; it's spells could change based on the area it's in. (I would say 'weather' but that would be annoying)

    Give it a quick-cast 'stance' to reverse the elements it casts (IE: Fighting Titan? Stance into Reversing your spells and now everything you cast has an Aero-flavor!)

    Plus, you can micro-manage based on the battlefield:
    Standing on poison ground? Your spells now poison! (But still have the overall element-theme of the area)
    The ground slows? Now so do your spells!

    Give the Geomancer a way to mitigate painful DoT ground-effects in boss fights to power up his spells!

    Or even some sort of elemental focus skill:
    Cast this, and take on the Aspect of the surrounding Aether (IE: The element most prevalent), and it even changes how the Geomancer looks for the duration.
    (He looks more earth-like and sturdy for earth, or his clothing becomes more wispy and flowing for wind, etc)

    And that would feed into Reversing the element for boss fights; draw in the element, then reverse it, then start casting spells!

    I dunno..I just think it'd be fun to have a class who's spells are themed based on where he is, and gain the effects of what he stands on.
    (10)
    Last edited by Akisohida; 04-14-2019 at 03:14 AM. Reason: Edited for typos

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,254
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).

    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    (23)

  3. #3
    Player
    dustdjinn's Avatar
    Join Date
    Sep 2015
    Posts
    233
    Character
    Riku Reinhart
    World
    Balmung
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).

    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    I disagree, after going to swallow's compass and seeing all the geomancer related stuff in there I believe they will most likely be the next healer class. They are changing up the healing system in may so it could happen.
    (6)

  4. #4
    Player
    programcanaan's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Jadasif Ren
    World
    Maduin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by dustdjinn View Post
    I disagree, after going to swallow's compass and seeing all the geomancer related stuff in there I believe they will most likely be the next healer class. They are changing up the healing system in may so it could happen.
    They also made Gaia's hammer a point of interest. Being a god of the earth and all. I wonder what type of magic she would wield?

    Geomancy could be another two birds one stone thing like they did with Viera/Fran. Developing a new boss and a new job.
    (2)

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think Geomancer has the potential to be an interesting job (mechanically) so definitely looking forward to a concept like it.

    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).
    I understand that this lore may make things difficult but I have to say about lore (and proven true with things like Summoner) that the lore can shift to make Geomancer happen. If people want an area element based job then SE could certainly deliver one. I only say this strongly because you say it's "simply not possible" but I'll have to really disagree with that.

    The lore should extremely rarely actually get in the way of anything. Demi happened, so can Geo. Actually Yoshi-P has gone on record saying the lore should not get in the way of the game.

    Shouldn't go back and change lore (retcon) but I think it would be sad if you were to suggest there is no way SE can add new / more lore where a Geomancer like theme'd job could exist. Anyway I guess I just don't really like these lore noes because they've been proven different later many times, they're really not a good no. Bringing them up to show difficulty is fair, but to say something cannot happen.. I can't get behind that (especially as it's been said and shown to be adapted/added to later to make things work).
    (5)
    Last edited by Shougun; 04-14-2019 at 09:31 AM.

  6. #6
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).

    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    Honestly, this is exactly why I wish WHM had more nature-oriented abilities and less cleric based ones. Sure, it's the traditionally generic 'holy' healer, but in XIV, they're essentially druids.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,696
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).

    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    Doesn't mean we can't see GEO's gameplay, though. Personally, I'd just love to see Conjury changed over to have more elementalism, which WHM then forks away from while GEO doubles down on its original course. I'd want separate experience for split jobs at that point, though.
    (0)

  8. #8
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,842
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Similar to Mystic Knight(RDM) and Time Mage(AST) Geomancer does have "a lot" in common with CNJ and WHM for it to seem unlikely. However unlike the other two, Geomancer and White Mage have a lot more unique traits to make a Geomancer job viable. True the Geomancers seen in XIV are very similar to CNJ, but GEO throughout the series have never acted like that, mostly. In the series proper Geomancers usually have access to all elements, and the ability to both set and avoid traps/damage. The way they have been presented in the series as a whole is one of the many reasons I hold out them being implimented as a tank. A lala can dream.
    (3)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  9. #9
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Eloah View Post
    True the Geomancers seen in XIV are very similar to CNJ, but GEO throughout the series have never acted like that, mostly. In the series proper Geomancers usually have access to all elements, and the ability to both set and avoid traps/damage.
    Though, to be fair, CNJ in XIV technically have the capacity to access all elements.

    Since, they harness the power of the elements, which includes Fire, Lightning, Water and Ice. There's nothing specific that ties them to just Earth and Wind other than SE haven't actually designed more than 3 skills for CNJ/WHM... (Cure, Stone and Aero)

    Given that you do see naturally occurring sprites for all elements, with zones that are aspected to various elements naturally.

    If anything, Holy is the odd skill in WHM's kit, being light aspected and all (Which doesn't appear to be a naturally occurring element. Like, there aren't any Light or Dark Sprites wandering around any zones)

    Quote Originally Posted by Enkidoh View Post
    In FFXIV Geomancer is literally what the Domans call Conjury (with a bit of Astrology thrown in), so CNJ is literally GEO under a different name and fused into WHM. So you won't actually get GEO as an actual playable Job I'm sorry to say (GEO NPCs show up in the Swallow's Compass dungeon).
    Quote Originally Posted by dustdjinn View Post
    I disagree, after going to swallow's compass and seeing all the geomancer related stuff in there I believe they will most likely be the next healer class. They are changing up the healing system in may so it could happen.
    Actually, during the AST job quests for SB, we're told that GEO is literally just AST only that they gain their power from different places (AST gets theirs from the skies above while GEO gets theirs from the ground below)

    This is to say nothing about how the AST quests are all about your teacher wanting to learn more about Geomancy to see how it relates to Astrology in order to maybe learn more about Astrology.

    Meaning that it's likely that if GEO shows up again... It'll be in AST quests.

    Quote Originally Posted by Enkidoh View Post
    Also elements have been completely removed from the main game so it's a moot point now having a 'traditional' FF GEO that creates spells based on the surrounding elements - it's simply not possible here.
    I wouldn't call it "Impossible"

    You could utilize an XI style Element-Storm type system. Whereby you create an area of aspected aether (Basically like BLM's Ley Lines) that allows you to get different effects on your spells.

    Though it would be kind of clunky...

    Also, if any job was to get an element based mechanic, it'd probably be BLU at this point, given they currently have some "Element" themed combos (I.e. Aqua Breath > High Voltage for Water > Lightning) but that would require them to actually do something with BLU...
    (3)

  10. #10
    Player
    ParaKnox's Avatar
    Join Date
    Oct 2013
    Posts
    14
    Character
    Kalcifer Sinkest
    World
    Jenova
    Main Class
    Astrologian Lv 60
    I think GEO could easily be incorporated. It can still use the same elements as CNJ to heal but in a whole new way. All they'd need to do is focus on using the Bell. Kind of like how RDM still uses the same elements to nuke as Black Mage and White Mage but in a different way.
    (9)

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