
Originally Posted by
Melichoir
A soft enrage is jsut giving more forgiveness for lackluster mechanics or dps in a group, and I dont mean the DPS role. I mean broadly. A hard enrage is pretty much the "You didnt win in the time allotted, time to die and reset." Soft enrages are like "Well you guys look like your trying so here's a bit of extra time that if your healers are geared enough can live through (and even LB through if need be.)" Pretty much a soft enrage just means youre allowed to die and make more mistakes and still clear. Im not even a great raider and I dont want soft enrages to be the thing. I want hard enrages. I want the boss to say "Tough luck, now die." and one shot everyone.
And if we do a soft enrage thats only 10 seconds, then youre not buying much. Not many groups wipe at 1%. They either blow it out right, or clear it. From what I understand, btw, enrage timers dont punish bad DPS as much as playing badly. Meaning, as long as youre geared fairly good and do the mechanics right without deaths, youll beat enrage, or youll get close and have to be crafy. And if youre doing it all right and still hitting enrage, than a soft enrage wont save you. That's a gear/rotation issue. This is why when you see people talk about clears, its usually "Lets get to the enrage timer before we worry heavily about the dps", because the biggest impediment to clearing isnt "not havng enough dps", it's failing mechanics and being dead on the ground.