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  1. #21
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by rachcouture View Post
    That sounds like a massive waste of the Trust system. I hope this isn't true, or that it'll at least be expanded upon.
    Well it is true. That's what they said.

    That being said, it has the smell of a system designed to be expanded upon in the future. They're just putting it in place now because it's ready to go and there isn't a good reason not to.
    (2)

  2. #22
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ogulbuk View Post
    I don't think this was true at the time the Trust system was added. I cant find an exact date, the best date I find is expanding Trust availability mid 2014, the game's 4th expansion came sometime in 2013. The bulk of the population was likely already at the end game, but that, I think, also is true in this game.
    The great XI-slayer, Abyssea, came out in 2010. This was technically not a full expansion, but was 5th in line. If you're not up on your XI history, this was an incredibly divisive expansion and turned a lot of people off from the game. Seekers of Adoulin was their 5th real expansion, and came out in 2013, but this was already well after the damage was done.

    Trusts were introduced in December of 2013. They are very much there to fill in the void for the diminishing player base. Even in its heyday, it could be painfully slow for certain classes to get to max level and getting missions done could be a chore finding people to help out. These days it's practically a ghost town until you get into end-game content or one of the hubs (Jeuno, Adoulin, etc).


    I really enjoy the trust system in XI and appreciate what it has allowed me to do, but I'm not really seeing the need or reasoning to bring it into XIV at this point. The game is still quite populated, I don't personally consider DPS queues to be that bad, and IMO this community doesn't need more help becoming even more anti-social in game. :X I don't feel like it's really worth the effort at this point - especially if it's going to be so limited.
    (3)
    Last edited by Skivvy; 04-11-2019 at 07:50 AM.

  3. #23
    Player
    supergiz's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    126
    Character
    Gizu Momozu
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Niqote View Post
    I'm going to have to strongly disagree with you on wanting trusts in the over world.
    It would be terribly dis-enchanting to be seeing the same NPCs over and over with other players in the zone. ><
    I assume they will be dungeon only. Though I prefer to play with friends and other people so I'll likely only use Trust if there are rewards linked to it or the MSQ demands it, which is fine.

    Side note: XI has teleport points now? Ha, I used to make my living being a tele-taxi WHM main.
    What if they made it where you could use your customized retainers? Then it's not the same NPC.
    (2)

  4. #24
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Skivvy View Post
    The great XI-slayer, Abyssea, came out in 2010. This was technically not a full expansion, but was 5th in line. If you're not up on your XI history, this was an incredibly divisive expansion and turned a lot of people off from the game. Seekers of Adoulin was their 5th real expansion, and came out in 2013, but this was already well after the damage was done.

    Trusts were introduced in December of 2013. They are very much there to fill in the void for the diminishing player base. Even in its heyday, it could be painfully slow for certain classes to get to max level and getting missions done could be a chore finding people to help out. These days it's practically a ghost town until you get into end-game content or one of the hubs (Jeuno, Adoulin, etc).


    I really enjoy the trust system in XI and appreciate what it has allowed me to do, but I'm not really seeing the need or reasoning to bring it into XIV at this point. The game is still quite populated, I don't personally consider DPS queues to be that bad, and IMO this community doesn't need more help becoming even more anti-social in game. :X I don't feel like it's really worth the effort at this point - especially if it's going to be so limited.
    Some people prefer to make their mmo experience a single player experience. Not that it makes any sense but they do.
    (4)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #25
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    I don't care about trusts on the overworld, but if you let me use a squaddie in place of a chocobo I'd be all about that. I'd love to glam up Meuliare or one of my other dudes and run around with him instead of a less-interesting chocobo.

    Just name other players' ones you see something like "Elezen Rogue" so you don't have multiple squaddies with the same name showing up on peoples's screens.
    (2)

  6. #26
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Skivvy View Post
    The great XI-slayer, Abyssea, came out in 2010. This was technically not a full expansion, but was 5th in line. If you're not up on your XI history, this was an incredibly divisive expansion and turned a lot of people off from the game. Seekers of Adoulin was their 5th real expansion, and came out in 2013, but this was already well after the damage was done.

    Trusts were introduced in December of 2013. They are very much there to fill in the void for the diminishing player base. Even in its heyday, it could be painfully slow for certain classes to get to max level and getting missions done could be a chore finding people to help out. These days it's practically a ghost town until you get into end-game content or one of the hubs (Jeuno, Adoulin, etc).


    I really enjoy the trust system in XI and appreciate what it has allowed me to do, but I'm not really seeing the need or reasoning to bring it into XIV at this point. The game is still quite populated, I don't personally consider DPS queues to be that bad, and IMO this community doesn't need more help becoming even more anti-social in game. :X I don't feel like it's really worth the effort at this point - especially if it's going to be so limited.
    There is no XI-slayer like you claim, it is not because you quit and disliked abyssea that it is the case for everyone.As far as my understanding about you and final fantasy 11,yea no comment, but I will say this, FF11 is well alive and popular. IMO it is a better game than ffxiv and FFXI will more than likely stay better over Ff14 and that even after shadowbringer.
    (2)
    Last edited by Ruf; 04-11-2019 at 09:11 AM.

  7. #27
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ruf View Post
    There is no XI-slayer like you claim, it is not because you quit and disliked abyssea that it is the case for everyone.As far as my understanding about you and final fantasy 11,yea no comment, but I will say this, FF11 is well alive and popular. IMO it is a better game than ffxiv and FFXI will more than likely stay better over Ff14 and that even after shadowbringer.
    Kudos on that massive leap. I still play XI and am subbed ATM. But just because I still play and enjoy the game, it doesn't mean that Abyssea wasn't incredibly divisive and didn't cause a lot of people to quit the game.
    (6)

  8. #28
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DrWho2010 View Post
    i believe they said trusts were only going to be available for Shadowbringers dungeon content. and that while it would let you progress solo it would be more difficult and may not be possible to use them to finish every dungeon.
    Doubtful. As I heard it, trusts are going to be used for queuing into dungeons specifically to help players get through older content. This means roulettes are out, and also the most recent dungeons as well. This means you won't be able to use them to acquire the most relevant tomes, or the exp rewards roulettes provide. And if they can make trusts AI good enough to get you through dungeons like The Burn without seriously buffing up their defense, then SE should be designing robots, not games.
    (0)

  9. #29
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post
    Doubtful. As I heard it, trusts are going to be used for queuing into dungeons specifically to help players get through older content. This means roulettes are out, and also the most recent dungeons as well. This means you won't be able to use them to acquire the most relevant tomes, or the exp rewards roulettes provide. And if they can make trusts AI good enough to get you through dungeons like The Burn without seriously buffing up their defense, then SE should be designing robots, not games.
    I am sure roulettes will be out, but they specifically said they are for Shadowbringers dungeons, not old content at all.

    "Tackle Shadowbringers main scenario dungeons solo while fighting alongside prominent characters with the new Trust system"

    https://na.finalfantasyxiv.com/shadowbringers/
    (3)

  10. #30
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aramina View Post
    I am sure roulettes will be out, but they specifically said they are for Shadowbringers dungeons, not old content at all.

    "Tackle Shadowbringers main scenario dungeons solo while fighting alongside prominent characters with the new Trust system"

    https://na.finalfantasyxiv.com/shadowbringers/
    Gotcha! All speculation of course, but this seems to be their answer for increased average queue times. "Trust in trusts", I suppose. We'll see how this goes, but I will be more than happy to heal for those still wanting to get things done in what will soon to be the old fashioned way.
    (0)

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