Quote Originally Posted by Rau View Post
Because I firmly believe that people should be rewarded for performing well. Getting a speedrun drop for the Darkhold was the most fulfilling moment in this game so far for me.

If you want to go through the dungeon at your own pace, go right ahead. There shouldn't be a time limit.
However, the game should be rewarding skillful play (or something vaguely similar to it), instead of just clearing a room, wiping, and walking back repeatedly.
I guess your standard of achievement and fulfilling moment in this game is quite low then. What is so challenging about training every mob on the way and get to the last boss? Do you know that any group can do that? I hardly find that any skillful because everyone is doing the same.