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  1. #1
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51

    Please Remove The Time Limits On Current And Future Dungeons.

    The time limits on dungeon are unnecessary, and would make playing them alot more fun.

    Examples Below.

    The Thousand Maws of Toto-Rak.

    After clearing one boss, you have to restart the whole dungeon just to fight another. I think if we were able to fight all bosses without restarting would be for the best. It would be kool to actually stay in the dungeon and tackle one boss after another.

    If a party couldnt clear this dungeon, im sure it wouldnt be because of the time limit, so why have it?

    Dzemael Darkhold

    You run through all enemies and get to a boss, now lets say you die and return from the start of the dungeon, you have to do it all over again anyway, so whats the point of the time limit? The time limit just makes players leave and come back in just to reset the timer, which is unnecessary.

    My Thoughts

    Im just saying the game would benefit more if the time limits on dungeons were gone. I think players would like to feel a sense of immersion in dungeons. Time limits just make players skip content and try to take the fastest routes through it instead of enjoying it, ala Darkhold.

    I really hope time limits of dungeons are done away with, for the current, and future dungeons.

    If a party couldnt clear A dungeon, im sure it wouldnt be because of the time limit, it would because of the Difficulty, and thats the way it should be.

    Time limits do not equal difficulty, it equals speed running through content instead of actually enjoying it.

    Also, light parties or fewer would actually be able to clear it, just alot slower if there wasnt a time limit. Im sure there are alot of players out there that want to show they can duo a dungeon right up , this can be possible without a time limit.

    Thoughts?
    (64)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    37
    /thread immediately.
    (5)

  3. #3
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Take it away, but remove any chances of drops after a certain time.

    At the risk of sounding like a douche, shouldn't be rewarding people for under performing.

    EDIT: And if you're so confident that you can duo it, you probably already have the drops so it won't matter.
    (5)
    Last edited by Rau; 12-22-2011 at 04:02 PM.

  4. #4
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Rau View Post
    Take it away, but remove any chances of drops after a certain time.

    At the risk of sounding like a douche, shouldn't be rewarding people for under performing.

    EDIT: And if you're so confident that you can duo it, you probably already have the drops so it won't matter.
    Do you like the time limits? if so, why?
    (4)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  5. #5
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Engineer View Post
    Do you like the time limits? if so, why?

    Because I firmly believe that people should be rewarded for performing well. Getting a speedrun drop for the Darkhold was the most fulfilling moment in this game so far for me.

    If you want to go through the dungeon at your own pace, go right ahead. There shouldn't be a time limit.
    However, the game should be rewarding skillful play (or something vaguely similar to it), instead of just clearing a room, wiping, and walking back repeatedly.
    (7)

  6. #6
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Time limits are a fantastic way of raising the difficulty of any given event while balancing the gap between hardcore and casual players.

    Haters gonna hate.
    (12)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    We've dungeons/contents without timelimits, Not everything have to be without timelimit.
    (2)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    I really don't care either way.

    First time that came to my mind about time limits is that they tip the game a bit more towards class stacking, but one second later I decided class stacking is just a symptom of a deeper problem.

    I think that at the moment time limits don't have any effect on gameplay and there is also the technical side. Running an instance takes computational resources, having no time limits would mean that a party can go afk inside a dungeon and keep the instance alive forever.
    (2)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  9. #9
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    First point of Toto-rak, no you're supposed to have 3 seperate methods in clearing the dungeon and facing 3 different bosses, not doing them all in one go. It's also the method that SW:TOR is doing to prolong their instance.
    (1)

  10. #10
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I like time limits.
    (5)

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