Quote Originally Posted by Cilia View Post
As much as I love overworld maps, they're probably too expensive to produce in modern games. The last JRPG I remember with a traditional overworld map was Tales of Vesperia, and Final Fantasy hasn't had one since IX.

Then there's the question of how they'd restrict access to areas not yet developed... yeah, I'd like an overworld map and airship, but it's just not practical these days, in this type of game.
Personally, not quite sure it's a cost issue, but more to do with how the games/worlds are developed now. As games continue to get more "open world" and connected, there's simply less need for an overworld map feature. Previously necessary to connect independent zones, now, what need is there for map when you're already traveling the world itself?