Quote Originally Posted by Nalien View Post
They may not have mentioned it, but they definitely showed it......
and that might be why this was shown


Quote Originally Posted by Nalien View Post
Honestly, I'm not even sure if we'll be going back and forth between Source and First all that much... That kind of writing didn't work too well with Heavensward, and with Stormblood bringing in a lot of "Meanwhile... At the Legion of Doom" cutscenes, and the rise of Roleplay instances... I could see a lot of the Eorzean Alliance vs Garlemald story being covered in that method... For the Main Scenario at least, I suspect a fair few Job quests might actually involve the war on the Source and have us travelling back every 2 levels... Honestly I'd prefer all of 5.0s main story to be on the First, uninterrupted... I think it would have more dramatic effect for us to return to the Source after finishing our business there and then witness the effects of the war, rather than directly involving ourselves in the war or having constant cutaways to watch events unfold...
We seem to be the only candidate at the moment that could coordinate anti-Ascian efforts between the source and the 1st shard at the moment. So from that stand point it seems less jarring and would give it reason jump back and forth.

They "normally" have the MSQ prong at the start at the start of an expansion. assuming to reduce load at the launch splitting the player base. Having both prongs done before starting the main adventure.

Also have split copies of the zones to reduce the zones player numbers they later remove . To reduce load at the launch on a zone.

They may have built these functions into the story this time.

One prong leads to the 1st and sets up the rules for shard hopping.
Lakeland and the Crystarium

The other? a covert mission the destroy the new Blackrose plant.
found in southern Othard version of the zone called "Amh Araeng" on the 1st

The rules for shard hopping is something they really need to do early on in the expansion as we are likely to do it a lot on more day to day play. dealing with retainers, jumping to an fc or house to stop demo , do other content like hunts , the cacpot/other mgp things, daily Grand Company turn ins, etc.

Then on to the main event on the 1st. still thinking there will be a mid point return to the source for reasons, then the events in the trailer play out and we return to the 1st.

I hope they have a curve ball in having us travel to the 13th to suck up some darkness and weaponize it against the light on the 1st.