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  1. #1
    Player
    CelestaRosa's Avatar
    Join Date
    Mar 2019
    Posts
    102
    Character
    Celestria Rosa
    World
    Leviathan
    Main Class
    White Mage Lv 74
    you guys didn't let me finish the suggestion before i start judging-

    reason why pressense of mind is removed

    cause ti because passive trait - then action or cooldown

    meaning you have pressense of mind active 24/7 its power toned down a little. trade off is no were enar as powerful as it is now as long as you play whm pressense of mind is perminately active

    water - is high damage instant cast damage spell that has off-global cooldown. a very low cooldown

    highiest level water - is 600 potancy water element stab - that gives 20 second trick attack effect. with massive MP Restore attached too. really really powerful cant have it all. you have give up something rather have your current shitty magic rotation wathc is complete garbage. or trade it for something more indepth not down right retarded

    this makes whms rotation more complex then spamming pressense of mind cleric stance

    New Divine Bension - look like this dont have continueless use it press it once leave it alone at start of the dungeon. doesn't have cast time you just press it boom parties is buffed as long their 40-45 yalms of the white mage

    10% Phsyical and magical damage reduce (press it once and leave it alone)
    10% additional HP full party (your giving whole party 10% more hp)
    20% HP Recovery magics too whole team

    This is freaking you want protect when this ability is superior every other way.. no long use swiftcast and protect cause your tank cant wait for you put protect on your whole team. its just their boom

    cant have both.

    if they added them lets say they kept pressense of mind you only have short bursts of dps do even understand why this is so bad that we become healer that needs 1 button to make dps checks cause otherwise are spells are skills are slow



    this you can always burst dps

    give whm damage spells what they ! need instead get random whiny players complaining their isn't enough heals on this white mage. really? really!? currently white mage heals. with situational functionality

    I am lvl70 white mage i know unless you have pressense of mind. active your not healing for shit with current medica one. cure III is need very tricky

    say that your wrong cause cure III is often used to savage or with teams with alot communication cause its more cost effect then medica 1 or two

    only time you actually use medica II when you need to place regan whole party. base heal isn't strong enough to cast it second time nor should you

    then you have assize and plenary

    reason why pressense of mind is a problem is because your too relitate on it. you shouldnt need relay on cool-down to heal or dps correctly but you do. that is the issue

    having so many different cures is confusing enough. i do not see the difference. cause making cure 1> cure II like traits having two heal spells on two different buttons that remotely do the same thing when could have other actions added to your kit.

    I use cure II constantly at lvl70 never use cure never have too. it cure II doesn't even drain enough mp its like am casting constantly cure 1 rarely even used and freecure procs starting become pointless

    you want to know whty i tell you why
    cause we have lucid dreaming, thin air and assize we never need for nothing. reason why thin air so bad cause become to relate on that skill. back in arr you had actually manage your mp and mp amanagement is a part of what a healer should be doing. not constantly being spoonfed cheese easy skills.

    today. dont have to do shit. cause we have skills.

    only times find myself of need for mp when spaming aoe heal or using holy

    in current state the tanks like to pull big. so stuck casting cure II rather you like to or not

    at my level

    i have 10-19k cure 1
    my cure II 20-29k

    If you need a single ability to function as a healer. that ability should not exist it should become a passive. cause their be times you wont have pressence of mind up. during those times you dont you will die. you wipe the party cause cant met the dps checks required for you to do savage

    whole thought line is am a healer shouldn't have to help with dps is a load of crap you know it. if ever comes a time where healers dont need to dps just sit their look pretty dont do anything in battle but spawn cure on the tank. then I honestly dont want be healer

    you people need understand this isn't wow this final fantasy 14. you need contribute too the dps pool. or your only playing 75% of your class proparly

    fact is what i see here are bunch of young white mages never attempted savage run in their life. or even know what massive dps checks are why it is important to met these checks. currently white mages not wanted in savage cause have no utility don't bring anything other two healers can't do better. and that is wrong

    I get that you love pressense of mind and thin air. but they become too vital for us having such vital skills like that is main reason healers in bad state their in first place.
    (0)
    Last edited by CelestaRosa; 03-29-2019 at 04:48 AM.

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CelestaRosa View Post
    I am lvl70 white mage i know unless you have pressense of mind. active your not healing for shit with current medica one. cure III is need very tricky

    fact is what i see here are bunch of young white mages never attempted savage run in their life..
    There many players that are level 70 and don't know how to use their job properly, never think that level means something because sometimes it's just a number. You ought to consider taking feedback from other players in the thread, they are not just saying things to disagree with you but mostly because several have a good idea on what does and doesn't need fixing.

    Do you run savage by the way, which ones have you run and cleared? Have you also tried ultimate? This are legitimate questions.
    (3)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by CelestaRosa View Post
    you guys didn't let me finish the suggestion before i start judging-
    It’s generally considered best to give your suggestion in its entirety before you post. That way, we have the full picture with regards to what you’re saying—not just points with little to no explanation, or little to no rhyme or reason to them.

    That being said, everything you posted regarding changes to WHM (before this post and since) is either non-sensical, unnecessary, or both, in my opinion. The only thing I personally think WHM needs going forward is a type of utility. It’s time to dump this “pure healer” or “burst healer” design, unless the developers are actually going to make content utilize burst healing. As it stands, there are groups that have healed current Savage with nothing but oGCDs, so clearly a “pure healer” like WHM is not going to work if design encounters remain the same with regards to damage output. Personally, I’d rather see more heal-intensive fights.

    Quote Originally Posted by CelestaRosa View Post
    only time you actually use medica II when you need to place regan whole party. base heal isn't strong enough to cast it second time nor should you
    Yes, that is, in fact, when you use Medica II. You use its HoTs to tick people up to full instead of doing Medica > Medica > (maybe Medica again). MP conservation and MP efficiency all rolled into one.

    It seems like you don’t understand the concept of HoTs and how they’re supposed to work. People don’t need to be at 100% health, 100% of the time. If there’s not a heavy mechanic happening until 30~60 seconds later, a WHM (or Di AST) casts Medica II/Di Aspected Helios instead of multiple back-to-back non-HoT AOE heals, and allows the HoTs to tick everyone up to full or to survivable HP levels. They conserve MP from not doubling/tripling up on non-HoT AOE heals, and they can put that MP towards more DPS.

    The only time people need to be topped is if there is a heavy mechanic coming—but, even then, if you’re working with a shield healer, you can learn just how much mitigation you can get away with, and how low people can be to survive something like Final Omega’s Ion Efflux. It’s trial and error, but you can live heavy mechanics without being 100% if you utilize mitigation abilities (including mitigation that comes from tanks or ranged DPS, like Divine Veil, Shake it Off, Troubadour, and Addle—and then HoTs can be used to tick players up to full while you DPS the boss (provided that you haven’t planned an oGCD AOE heal there instead—healing is planned in things like Savage and Ultimate; it’s not reactive).

    Quote Originally Posted by CelestaRosa View Post
    reason why pressense of mind is a problem is because your too relitate on it. you shouldnt need relay on cool-down to heal or dps correctly but you do. that is the issue
    I don’t play WHM at any optimized level (I mostly just derp around on it in Mentor Roulette, Raid Roulette, and Alliance Roulette), but PoM seems to be more of a DPS cooldown than a healer one unless things really start to head south (I could be wrong, though, so there’s my disclaimer).

    That being said, what you’ve said here could apply to things like Largesse—but both still have their functions. They just don’t seem to be in line with what you personally want them to be. Again, your CD usage is all planned in high-end content. You have a set point where you use Largesse (on all healers). SCHs have set points where they use Indom. ASTs have specific timings for Earthly Star. They aren’t YOLO beyond when you’re doing fresh prog and figuring out said timings—timings all vary depending on your comp and what other tools your raid members have to offer, so one static may use different healing cooldowns at specific moments from another static.

    Quote Originally Posted by CelestaRosa View Post
    cause we have lucid dreaming, thin air and assize we never need for nothing. reason why thin air so bad cause become to relate on that skill. back in arr you had actually manage your mp and mp amanagement is a part of what a healer should be doing. not constantly being spoonfed cheese easy skills.
    You still have to be mindful about your MP even on WHM. Believe it or not, I’ve seen WHMs bottom out because they 1. Don’t know how to properly play the job, and seem to think the only healing they need to do is Medica II > Medica II > Medica II > ad nauseum, and 2. They don’t utilize their tools of Lucid, Assize, and Thin Air.

    Thin Air is pretty nice for heal-heavy moments so that you don’t drain too much of your resources. I’m not a pro-WHM by any stretch, but I use it in a situation like Thundergod Cid’s Cleansing Strike: Thin Air > Cure III > Cure III > Plenary is usually what I do when I’m soloing that heal (because people are generally smart enough to stay stacked for that mechanic, I’ve actually found a good use for Cure III over Medica spam). Thin Air saves me 4,560 MP in that scenario (plus more if I’m able to get a few Stone IV casts out during its duration). Hey, I’ll take that. Thin Air is also good to use if you have to throw out multiple Raises. Just getting out 2 Raises under it is 7,200 MP.

    It functions similarly to Lightspeed, in that you utilize it when you have to spend a lot of resources, and you use it to mitigate the drain it does to your MP. A part of AST optimization is optimizing Lightspeed during periods of heavy healing, because AST has serious MP problems this expansion. LS usage changes on a fight-by-fight basis, and I’d imagine that Thin Air does as well.


    I’ll give you that WHM has the best MP economy of the three healers; but if you fail to actually manage it, you will run into problems. Also if you have a party of people that love to stand in crap, you’ll need to be more careful with your resources so you can use them to babysit (especially when you have that physical ranged that doesn’t know what Refresh is).

    Quote Originally Posted by CelestaRosa View Post
    only times find myself of need for mp when spaming aoe heal or using holy
    Holy Spam is also another good use of Thin Air. I pop it during trash usually so I can Holy at 0 cost for 10 seconds. Lightspeed can be used similarly during Gravity spam.

    Quote Originally Posted by CelestaRosa View Post
    If you need a single ability to function as a healer. that ability should not exist it should become a passive. cause their be times you wont have pressence of mind up. during those times you dont you will die. you wipe the party cause cant met the dps checks required for you to do savage
    If your Savage DPS checks are hanging on the DPS of a healer to clear, the problem is NOT that Presence of Mind is currently on CD. The problem is either 1. You had WAY too many deaths and half of your raid has Weakness/Brink of Death, since DPS checks (and enrages) in current Savage are extremely lenient, or 2. Your DPS are just trash, and you should probably replace them with DPS that actually fulfill their role’s most basic function.

    PoM and Thin Air are not skills that WHM are reliant on to the point where it cannot function without them. But that doesn’t mean that the skills don’t fulfill a purpose within the entirety of the job’s kit.

    Quote Originally Posted by CelestaRosa View Post
    whole thought line is am a healer shouldn't have to help with dps is a load of crap you know it. if ever comes a time where healers dont need to dps just sit their look pretty dont do anything in battle but spawn cure on the tank. then I honestly dont want be healer
    This is honestly the only thing you’ve said in this thread that I can agree with.

    Quote Originally Posted by CelestaRosa View Post
    fact is what i see here are bunch of young white mages never attempted savage run in their life. or even know what massive dps checks are why it is important to met these checks. currently white mages not wanted in savage cause have no utility don't bring anything other two healers can't do better. and that is wrong
    I may not have healed this tier of Savage (simply because I’ve been super lazy about going in and doing some learning parties), but I have participated in past tiers on all three healers. I’ve also participated in and cleared every tier this expansion, and I’ve cleared UwU. The DPS checks in Savage are not so tight that you’re relying on a WHM with PoM off-cooldown to meet them.

    That being said, you keep talking about Savage, so I have to ask: do YOU participate in Savage? Have you ever healed any Savage floor? I want to know, because you keep bringing up the content, and I want to know if you actually have any experience with it.


    I had a post written with more well-thought out responses to all of your changes, but it was also very long and I lost it because my browser refreshed. RIP. I don’t feel like typing it all out again, but I will gladly do so if you’re curious as to what I had to say.
    (4)
    Last edited by HyoMinPark; 03-29-2019 at 10:05 AM.
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