And it was also a small amount of my reply, just pointing out why he may have thought that. That you chose this portion to reply to over most of the rest of my post kind of disappoints me. My previous post that I mentioned had a lot of extra stuff in it that did in fact agree with you, which got ignored by your quote. Should go back and look at it.
http://forum.square-enix.com/ffxiv/t...=1#post4929578
Stamp for reference
Last edited by Valkyrie_Lenneth; 03-28-2019 at 02:52 AM.
I guess you have no argument left if you are going to attack the fact that he happens to be my boyfriend and also shares my opinion on this particular topic.
He is his own person. I have nothing to do with what he chooses to post, he just happens to disagree with you too.
If you can't hold an adult discussion without petty personal attacks like this then you probably should leave it to people who can.
At that point, we'd pretty much both responded to each other's points, so I didn't feel the need to restate mine. I can, if you'd like.
And as I mentioned, my initial post was not simply directed at you, but at other people with similar sentiments. I'm sorry if I misunderstood your intended meaning, but hopefully now you can see how it was easy for me to do so.
With Love,
The Affront Guy
Last edited by Andevom; 03-28-2019 at 03:03 AM.
I answered almost everything you posted to me just now not just the part about the word. So I didn't just reply to one thing.
I didn't reply with a large post because I am going to be repeating myself at this point. If you want to go back and look at my last replies to the affront guy you'll see he shares your opinion on not caring about new jobs. I have nothing new to say about it :/
So you can check it out, it is the same response I would have given to you pretty much. No point in repeating myself over and over.
As for this I didn't know you had edited it until now, I must have replied before you edited it. I didn't understand what you meant in the last post about it that is why I didn't reply about it.
There isn't much in it that others haven't said before and I guess I don't have much of an opinion on it. I know healers need work, but I guess I just want a new one and maybe that might actually fix the hole they have dug so far balance wise.
I agree I don't want a messy healer added, but it is an assumption that that is what would happen...personally I was hoping it was going to be good.
That is fine, and I wasn't taking it as an attack on me or anything, simply that a lot of info is in the thread already to answer what you asked, and since I am part of the thread I just figured I could answer it.
I love the "With love, The Affront Guy" xD aaahh that is great, thank you for making me smile! (I'm sorry I didn't use your name I couldn't remember what it was and didn't want to accidentally lose my post trying to go back for it), but at least we got a funny out of it~
Last edited by Miste; 03-28-2019 at 03:25 AM.
I’m not saying ranged physical should’ve been left out. What I AM saying is healers want variety and that is why some of us were praying dnc would somehow come out as a unique healer, as we are tired of our current healers and them being too similar.
Dps are the same as healers and tanks. They are a part of the trinity and have a specific job in a party. There are subroles for dps, yes, but they are STILL dps at the end of the day. Dps Sub roles are just different ways to achieve their goal: to lower the monsters hp. The problem is healers and even tanks don’t get this. We have only one type of job in our roles. Healers for example are stuck as casters that heal in far too similar ways and are either shield, regen or both. We don’t have anything that really mixes up how we play. Where are our melee healers, caster tanks, just variety in general.
I do not believe people play dps jobs just for “I wanted this job, turned out this way, so I’ll play it that way”. I feel people play dps because they are dps and certain jobs tickle their fancy. Shoot, people wanted drk, didn’t like it was a tank, and went back to dps. People don’t like the added responsibility of tanking or healing. Why you see people say “why did gunbreaker have to be a tank! I wanted it to be dps, I hate tanking! It makes me anxious.” Which makes us frustrated, because we WANT that responsibility and enjoy our role, but our options are so stale and give no meaningful variety. It just gets boring. If dps gets bored of one playstyle, they have other options. We don’t.
Why can't there be one?
If Chemist were to be a healer it could be made as the ranged physical one.
If Dancer were to be a healer it could be made as melee healer.
I'm sure SE can come up with many other possibilities if they want to.
Well it'd be nice if we get magic melee dps and magic tank sometimes in later expansions as well.
On the contrary, I don't think they don't make sense.
Rune knight could be magic tank, and if BLU were to be a full job, it could be magical melee dps.
You can't compare someone who doesn't like healing to someone who doesn't like melee. The equivalent should be between healing and dps-ing.
Someone who doesn't like healing won't like any of healing sub-type in general, just as someone who doesn't like dps-ing won't like melee or any other dps sub-types.
In the other analogy, someone who doesn't like melee might like caster, just as someone who doesn't like caster healer might like melee healer.
Role is compared with role. Sub-type with sub-type.
Melee is not a role. What exactly is the role of "melee"?
Melee dps role is to dps, same with the other sub-types of dps.
The bolded part, uhm what?
Why wouldn't a dps want to play a dps role?
How do you guys not understand how hypocritical this statement is? If you get bored of the healing playstyle you can change your job too! There's nothing stopping you! If you don't agree with that, don't say it to dps. As a melee player, I do not enjoy other types of dps. It's that simple. Again, I agree that healers deserve variety but you can't say that healers deserve to have variety and in the same post say that dps aren't varied. If you're being minimal and saying dps is just taking a boss's hp down, that makes everyone's job a DPS.
I sure can, and do, and so does the dev team. So guess who is wrong in this situation?
"Ranged DPS needed another option" isn't an excuse when a. this wasn't a separate category for the longest time and b. they are still classified as DPS in parties, like all other DPS roles.
"Balance" isn't an excuse when plenty of DPS jobs are considered outright useless compared to others, yet they continue to needlessly bloat this role, even though it's already the most replaceable (DPS are a dime a dozen).
"71-80" skills isn't an excuse when nearly all the 61-70 skills for all three healers that aren't upgrades of existing spells are almost never useful.
"Healers will have more 'Adventurer in Need' bonuses" isn't an excuse when the reward is so meager in the first place.
There was no reason for DNC to be a DPS when healers have been playing the same three classes since 3.0, especially when there is no true buffing compliment to AST's hybrid nature. It was a healer in XI on top of that, and sure, you can point to DRK and SAM, but frankly, I would have been fine if they were their original XI roles, too; probably would have even preferred it.
It's one thing to play a thankless job, but when the developers of the game continue to ignore the plight of what is debatably the most important role, that's when it hurts. XIV's development team desperately needs people with fresh perspectives.
Last edited by rachcouture; 03-28-2019 at 03:32 AM.
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