Even with that, EVERY melee shares loot with someone. SAM and MNK share all gear. DRG also shares right side with them. NIN shares right side with BRD/MCH. Meta took BRD+MCH and completely locked casters out...
Also tanks and healers forcefully share loot, and was even worse before SB when they waited in line for STR accessories. Why shouldn't DPS "ever" share loot? Entitled much?
Upgrade items, weapon token and coffer are all already shared between the 8 players involved. Also let's not pretend pages don't exist and that roughly half the raid gear isn't even BiS. So loot, while still is a concern, was never the "first concern" in PF -or any raid- composition choices since successfully clearing should be the bigger concern or you won't get that loot in the first place.
Since when did PF become a gospel anyway? PF tends to be just sheep blindly following the shepherds also known as "cutting edge raiders" and/or "speed runners" without understanding where they have nothing backing up their claims except "so or so done so and you're an idiot for not agreeing with them".
Just look at all the tanks that never step into tank stance because Xeno said it's bad some 2 years ago or healers that only heal with oGCDs and will let you die if it wasn't enough because some SCH healed all of Chaos with 1 healing GCD leaving out important variables such as gear and extreme skill of those players and the rest of their teams. Then said players get very toxic when they die parroting things like: "I had CD up, y u no heal?!" or "you had excog, y u die?!" forgetting that their gear and skill are lacking. But that's derailing and I only wanted to mention an example.
The game does treat them as different roles in high-end duties but the same in PvP. And all DPS jobs as 1 role everywhere else (dungeons, 24 mans, non-latest extreme primal). Regardless of that, my point, however, is that there is more not-melee than there are melee and if you are concerned about "balance job choices" then break out of the double melee.


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