Results -9 to 0 of 50

Threaded View

  1. #23
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sunako View Post
    I did not say what is basic composition in game, I said what is basic composition in partyfinder. I have cleared every savage turn via pf during stormblood and I know exactly what most players demand there and why. You can clear any savage even with 4 ranged or 4 melee, that is not the case. The thing is most melee have different gear set while casters have their own and physical ranged have their own gear set. Ppl not wanna share loot between multiple casters or ranged, because gearing take longer that way. If you play 2 melee + caster + ranged, everybody have their own (left side)gear set and there is no competition and you get what you want if it drop. If you have that opportunity, you wanna use it.
    Even with that, EVERY melee shares loot with someone. SAM and MNK share all gear. DRG also shares right side with them. NIN shares right side with BRD/MCH. Meta took BRD+MCH and completely locked casters out...

    Also tanks and healers forcefully share loot, and was even worse before SB when they waited in line for STR accessories. Why shouldn't DPS "ever" share loot? Entitled much?

    Upgrade items, weapon token and coffer are all already shared between the 8 players involved. Also let's not pretend pages don't exist and that roughly half the raid gear isn't even BiS. So loot, while still is a concern, was never the "first concern" in PF -or any raid- composition choices since successfully clearing should be the bigger concern or you won't get that loot in the first place.

    Since when did PF become a gospel anyway? PF tends to be just sheep blindly following the shepherds also known as "cutting edge raiders" and/or "speed runners" without understanding where they have nothing backing up their claims except "so or so done so and you're an idiot for not agreeing with them".

    Just look at all the tanks that never step into tank stance because Xeno said it's bad some 2 years ago or healers that only heal with oGCDs and will let you die if it wasn't enough because some SCH healed all of Chaos with 1 healing GCD leaving out important variables such as gear and extreme skill of those players and the rest of their teams. Then said players get very toxic when they die parroting things like: "I had CD up, y u no heal?!" or "you had excog, y u die?!" forgetting that their gear and skill are lacking. But that's derailing and I only wanted to mention an example.

    Quote Originally Posted by Dualgunner View Post
    But...the picture you posted, circled in red, illustrates that the game treats physical ranged and magical ranged as separate. 3 phys ranged, 3 casters, not 6 ranged. Unless I'm misunderstanding you somewhere.
    The game does treat them as different roles in high-end duties but the same in PvP. And all DPS jobs as 1 role everywhere else (dungeons, 24 mans, non-latest extreme primal). Regardless of that, my point, however, is that there is more not-melee than there are melee and if you are concerned about "balance job choices" then break out of the double melee.
    (0)
    Last edited by Phoenicia; 03-26-2019 at 02:04 PM.