Quote Originally Posted by Imuka View Post
And here come the 2 big Problems:
Eureka sells itself as niche Content while at the same time locking the Relic behind it and getting handled by the Devs like the new Main Content.
4 Releases in 12 Months...that is a Niche as Omega or the second Dungeon with every second Patch from my View.

Mostly, because it is not fun. When you have maybe 4-6 Hours to play per Week, what would you prefer:
Doing a bit of Savage and Dungeons and enjoy the little time you have or go into Eureka and farm Trash Mobs for 2 Hours on 3 Evenings?
If he would like to do that, he could just play BDO, because the Combat of that Game is at least fun, when you farm Trash Mobs.

And doing the Relic for all 15 Classes is something for the Players who can spend +100 Hours per Month for the Game.
But Players with a Family Life Time Schedule often have even Problems finishing a single one...or reach the max Level of one of the Eureka instances without turning this thing into a thight scheduled Job before the masses have moved on.

This is a Game that is supposed to be fun, not a second Job to keep yourself busy.
1. Problem:
Believe it or not, but Eureka relic is faster than Heavensward relic on release. BOTH are completely optional and both can be done casually and also both are time sinks if you want more than 1.

2. Problem:
Fun is subjectiv for everyone. If you find a special content not fun, dont do it.
And you dont have to kill Trash for 2 Hours in Eureka, you can kill some mobs for challenge log, then do a fate that pops, then do some bunny fates and then leave after 1 hour and still do a dungeon or Raid.