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  1. #131
    Player
    WarzonePrez's Avatar
    Join Date
    May 2014
    Posts
    116
    Character
    Raynstorme Denulas
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Just a suggestion....

    I think all healers should pick a day and either not log into the game at all, or play a pure DPS class for the day. I am curious to see how people's DR queues will be affected.

    Healer is an important role. No one respects it more than a good tank. Adding new DPS classes without throwing in a healer is going to do more harm than good for DPS queue times.
    (9)

  2. #132
    Player
    hasana's Avatar
    Join Date
    Feb 2019
    Posts
    86
    Character
    Jotaro Kujo
    World
    Spriggan
    Main Class
    Pugilist Lv 31
    Quote Originally Posted by Selova View Post
    People are allowed to express their displeasure and give feedback, that's what the forums are for. There are also no sub roles of support classes so using the whole "Theres only 2 physical ranged dps and 3 healers so dps deserve it more" argument is flawed. There is 9 dps and 3 healers, that's it. Dial back on the vitriol, we dont need more than there already is right now.
    If a player likes the "hunter" type you can add 10 casters and 20 melees it is the same for them.
    So yeah there was 3 jobs for the healer type and 2 for the hunter type.
    So it's fun you all complain to not having a new healer while complaining about people getting something when they were in the same boat.
    (1)

  3. #133
    Player
    hasana's Avatar
    Join Date
    Feb 2019
    Posts
    86
    Character
    Jotaro Kujo
    World
    Spriggan
    Main Class
    Pugilist Lv 31
    Quote Originally Posted by WarzonePrez View Post
    Just a suggestion....

    I think all healers should pick a day and either not log into the game at all, or play a pure DPS class for the day. I am curious to see how people's DR queues will be affected.

    Healer is an important role. No one respects it more than a good tank. Adding new DPS classes without throwing in a healer is going to do more harm than good for DPS queue times.
    Yeah we heard about the "apocalypse queue time" back in SB because SAM/RDM and you know what? It was just as fine as it was before.
    And let's pretend queue will take longer so what? We're just going to do something else (watching tv show/animes/cartoon or play some games on consoles or check some stuff on the internet) while waiting for the queue pop sound alert.

    Quote Originally Posted by Vaer View Post
    I guess they shouldn't have added melee DPS #4 (SAM) last expansion then.
    Except SAM fitted the eastern theme and unless I'm missing something I don't think a SAM should be anything beside melee (dps or tank).
    (1)

  4. #134
    Player
    NellMoshroca's Avatar
    Join Date
    Mar 2016
    Posts
    49
    Character
    Nell Moshroca
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Honestly as a tank main I don't see why adding new jobs is such a big deal for people already playing the role. Maybe it's just because I'm DRK, but I was much more excited by WoL going DRK in the trailer than by Gunbreaker being confirmed as a tank. For those of you who don't know, SB wasn't the best time for DRK. I'm excited about what new changes they could be bringing to my current job to make it less meh. I'll probably only be maining Gunbreaker if they manage to mess up the DRK revamp(which, tbh, I expect them to do somehow). I'm all for job adjustments to make them more relevant and fun to play over adding a new job to let us forget about the old ones. In my opinion Gunbreaker's probably only a tank in a vain attempt to improve dps queues.
    (2)

  5. #135
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Fawkes View Post
    Why does it matter if they're mages? Especially since TP and MP are being merged.

    And I know some people only play tanks or only play healers, but are there really people out there that only play ranged physical dps and felt like they only had two options? Like did they even try RDM? It's practically the same thing.
    Yea, but it's not though. In 3.0 I played MCH because I like the support side of it. There are people who main Ranged DPS or more so BRD because they enjoy that side of it. RDM isn't a support job. Though we have three roles, that is only because adding any more would be murder for DF queue times. It would be like dividing healer or tank into main and off; then wait for someone to volunteer to fill that spot. Yes, Physical Range is a DPS role but it's design to be more support and I'm sure that will be even more clear when we get the battle changes in 5.0. Now I well admit SE screwed this mixture up with 4.0 and muddy the waters of what DPS category does what. I main SMN again because I love that it debuffs and buffs now, though it can't refill TP, on MP in long burst.

    Quote Originally Posted by WarzonePrez View Post
    Just a suggestion....

    I think all healers should pick a day and either not log into the game at all, or play a pure DPS class for the day. I am curious to see how people's DR queues will be affected.

    Healer is an important role. No one respects it more than a good tank. Adding new DPS classes without throwing in a healer is going to do more harm than good for DPS queue times.
    Aren't we normally waiting on tanks though, no healers? Hence SE adding another tank. And just hypothetical here but what if SE is planning on adding a support role to the game and toss BRD/DNC/MCH into it. Fact is we don't know what the battle changes are for 5.0.
    (0)
    Last edited by Dyvid; 03-25-2019 at 07:09 AM.

  6. #136
    Player
    Robert_Ilcri's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Robert Ilcri
    World
    Odin
    Main Class
    Scholar Lv 90
    Breaking it down;
    We will have 4 tanks
    We have 4 melee dps
    We will have 3 ranged/support dps
    We have 3 magic caster dps (4 if you choose to include BLU, which for now I won't since we'll look at this as a max level spectrum)
    We have 3 healers

    Really, Dancer being a ranged dps/support makes sense since it was the class that had the least when it came down to numbers specifically. Plus I think its nice to have a ranged member who will bring more slashing damage in so it should fit decently well in groups, just my two cents really.
    (3)

  7. #137
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by hasana View Post
    Except SAM fitted the eastern theme and unless I'm missing something I don't think a SAM should be anything beside melee (dps or tank).
    Well they could have added a ranged dps then that fit the theme more. The goal posts just keep getting moved. I'm just saying if we're trying to balance the subroles, it could have been 3 - 3 - 3 already after SB but it went to 4 - 2 - 3.

    Let's be real here, Samurai being added was purely for money reasons or some other combination of reasons not because they actually wanted to balance the number of jobs for each role because that would make no sense since they already had three before they added SAM, while ranged was sitting there with 2. So nah, I'm not buying that argument.

    Personally I just think they didn't know how to add the fourth healer so they threw up their hands.
    (8)
    Last edited by Vaer; 03-25-2019 at 07:14 AM.

  8. #138
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    There are people who main Ranged DPS or more so BRD because they enjoy that side of it. RDM isn't a support job.
    Uh...

    Red mage has group buffs, a heal, a res and can mana battery. Thats about as "support" as you get in this game.

    Its honestly one of the biggest downsides of every game going smaller and smaller in raid and group sizes. EQ's era of games let you play classes that were mostly support roles, either buffing and off healing, or debuffing and crowd control, or a mixture of all those because it was balanced around 6 person groups and less strict damage requirements. Then Wow's era of games had 5 person groups and tighter damage requirements, so support started becoming baked in to tanks and some dps. Now the current era sits at 4 person groups, has tight damage requirements (and you cant give up a dps to have a support class and do anything with any real speed) so the concept of "support" is pretty much "what else does the dps's dps skills do"

    To be fair, properly was mentioned but ranged physical role has not gotten a new job in the same amount of time as healers, and before brd they had even less choice for said role.
    Ranged dps is still a sub-role of dps.
    (19)
    Last edited by Barraind; 03-25-2019 at 07:24 AM.

  9. #139
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    To be fair, properly was mentioned but ranged physical role has not gotten a new job in the same amount of time as healers, and before brd they had even less choice for said role. Sure not adding a healer due to balance reasons is simply an excuse and a poor one, but even with that in mind physical ranged dps needed a new job, it should have happened back in Storm blood, but given the theme of storm blood samurai made more sense. I am glad physical ranged got another job.
    (2)
    Last edited by Awha; 03-25-2019 at 07:25 AM.

  10. #140
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90

    Post

    Quote Originally Posted by Barraind View Post
    Uh...

    Red mage has group buffs, a heal, a res and can mana battery. Thats about as "support" as you get in this game.
    Yea, I edit my post. Mainly was referring to 3.0 when BRD and MCH were true Support. Though you can't really compare BRD and RDM. BRD is going to give the group a constant 2% crit buff, restore TP/MP group wide, damage debuff mobs in an AoE range, increase healing and HP max. MCH... well we won't talk about them except they were a nice support job in 3.0

    The point I'm making is SE has stated that; "Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions." while "Melee DPS are close-range attackers. Focused on combos and careful positioning to inflict the maximum amount of damage." and "Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage." Hopefully 5.0 makes this a true statement.
    (1)
    Last edited by Dyvid; 03-25-2019 at 07:20 AM.

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