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  1. #21
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    I'd like to see a witch job; someone who creates magic healing circles and sigils with salts and herbs, chants magic spells, makes lotions, brews potions (and possibly soup), flings blessings, curses, and hexes, and even manipulates objects to defend themselves and others. Bonus points if they let our characters cackle when we successfully brew a potion or something.
    (1)

  2. #22
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Haprimac View Post
    Copy/pasting something I commented on a YouTube video:
    If we're going to take inspiration from other games...

    Warhammer Online had some great healers.

    Warrior Priest could sit back with a 1 handed hammer and book and cast spells using a resource that they had to channel to restore (Much like a Samurai's Meditate) or fill via casting ranged spells... Or they could grab a big ol' 2 handed hammer and go smashin' faces and healing in an area around themselves.

    Disciples of Khaine were similar only they used 1 handed sword and chalice (But weren't very good at the sitting back and casting schtick) or go in dual wielding swords and being a whirlwind of steel and death. Oh, and people around them got healed, if there were any and they didn't just run off to go 1v5 a bunch of people xD But they also had a bunch of buffs, debuffs and HoTs to use while they were slicing and dicing people.

    Shamans were cool. Every time they used a spell they build up a meter towards one of their 2 gods. Healing spells built towards the damage god and thus empowered your damaging spells and vice versa. This meant that you were constantly shifting between healing and harming based on what bonuses you had and what you wanted to build up.
    (0)

  3. #23
    Player
    Valdima's Avatar
    Join Date
    Jan 2017
    Posts
    168
    Character
    Nagafusa Avagnar
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Can it be something that has outfits that people won't call me gay for wearing, at least? I love you, ast, but your level 60 set makes it look like I'm literally cross dressing.
    (0)

  4. #24
    Player
    manamoppet's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    197
    Character
    Astral Thalia
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by cold52 View Post
    well, lets look through some possibilities.

    Chemist (i hope for this one the most personally.)
    Geomancer

    (these two being the most commonly talked about)

    Oracle
    Psychic
    Necromancer
    Seer
    Sage
    Orator (i wounder how many even remember this job existed.)

    from there theres still plenty of possibilities for a brand new job made for ff14.
    I'd really like to have a Psychic job. Seers are already conjurers/npc-s that can hear and communicate with Elementals. Sage and Red Mage probably overlap?
    (0)

  5. #25
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    need a angst healer somthing like chemist or a mad scientist type of healing
    (1)

  6. #26
    Player
    Jaywalker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    675
    Character
    Cenric Asher
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    I seriously would LOVE a dark healer class! Could be plague doctor-esque Chemist, could be some twist on Necromancer or an original caster class where healing and damage both work by manipulating the aether in the bodies of targets. Could be used to repair damage, could be used to inflict horrible contortions and/or status afflictions.
    (0)

  7. #27
    Player
    Valdima's Avatar
    Join Date
    Jan 2017
    Posts
    168
    Character
    Nagafusa Avagnar
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jaywalker View Post
    I seriously would LOVE a dark healer class! Could be plague doctor-esque Chemist, could be some twist on Necromancer or an original caster class where healing and damage both work by manipulating the aether in the bodies of targets. Could be used to repair damage, could be used to inflict horrible contortions and/or status afflictions.
    Hemomancer! I'd throw entire piles of money at square for a hemomancer class.
    (1)

  8. #28
    Player
    Lozza's Avatar
    Join Date
    Sep 2016
    Posts
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologian Lv 70
    My biggest concern over GEO is that from the descriptions given in the AST quest line it is a little too much like CNJ with a dash of AST - and AST is already rather a lot like WHM with a dash of SCH. Healers already have enough issues with unique identity, I feel GEO might make that worse.

    Realistically however, if we are getting a new healer in 6.0 (and let's face it healers are so dreadfully hard to balance that 2 years from now we might be hearing the same thing for the third time "we need another expac to balance healers") then it will be GEO. I think there are too many hints for this job to go with anything else.
    (0)
    Last edited by Lozza; 03-24-2019 at 12:47 PM. Reason: rewording, typoes

  9. #29
    Player
    Jaywalker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    675
    Character
    Cenric Asher
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Valdima View Post
    Hemomancer! I'd throw entire piles of money at square for a hemomancer class.
    THAT is a brilliant term and exactly describes what I was thinking of! I kept circling to "blood mage" but hemomancer sounds much cooler lol. ^^
    (0)

  10. #30
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    Geomancer - but only if it's a rugged version, not another dainty mage with a bell or staff and standard healer spell effects. Weapon is a Two Handed Hammer.

    Their gear aesthetic would be cloth, but with maybe a heavier look and feel - closer to medium armor, stylistically. Maybe even make Geomancers live or practice their craft underground and give their artifact helm/hood a detachable breathing mask.

    Their standard cast animation is a wind-up where they smack the ground with their hammer to cause a burst of aether to erupt from the ground underneath their target. Kind of like a healing geyser.




    Chemist - A magitek caster. I envision them as wearing some sort of magitek device that they load potion vials/cartridges into. Maybe a massive magitek glove, with a ring of vials around it, similar to scholar's HW artifact armor gloves, but bigger and more detailed.

    Maybe a belt/bandolier of potions for their artifact armor or coupled with their weapons.



    It would have an opening that either fired the contents of the vials combined with the users Aether or used the fluids to charge the Chemist's healing magics.

    Perhaps a segment of the glove would spin around the user's arm like a turbine during cast animations. Basically, a healing Barret arm but with the hand still attached. An easy AoE idea is to spray a healing mist, perhaps the game's first conal healing aoe?

    Just some off-hand ideas.
    (0)

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