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Hybrid-Darstellung

  1. #1
    Player
    Avatar von Niroken
    Registriert seit
    Sep 2013
    Beiträge
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    Weißmagier Lv 90
    Zitat Zitat von Levy9 Beitrag anzeigen
    To reach parity, we need another ranged physical DPS and another caster.

    6.0 could potentially be 4 tanks, 4 melee, 4 casters, 4 ranged physical, 3 healers, if we're following the current logic in prioritization and we only get two jobs.

    I'm partly joking, but if sub-roles have as much prioritization as roles, it's possible.
    But we have 3 casting healers while having 0 ranged physical healers and 0 melee healers :0
    (9)

  2. #2
    Player
    Avatar von Lozza
    Registriert seit
    Sep 2016
    Beiträge
    188
    Character
    Shaelysis Amara
    World
    Faerie
    Main Class
    Astrologe Lv 70
    Zitat Zitat von Niroken Beitrag anzeigen
    But we have 3 casting healers while having 0 ranged physical healers and 0 melee healers :0
    I've always found the "sub" role thing to be a bit of an odd argument. I don't really see the sub role as BRD to be phys ranged but rather support dps, and by those standards we only really have one support dps. I'm not really sure that MCH counts as a support DPS, they certainly don't compete for the same slot in groups as BRDs.

    And by those standards we absolutely could use a few more healers though I think the sub roles might be more like pro-active and reactive. I'd love to see more things like a skill in another game I played ages ago "reversal of fortune" damage done to target heals some and reflects some back to caster/attacker. (AST currently being a hybrid is a bit of a weird one that fits both catagories.)

    I know the poster Levy9 was partially joking, but I think the character interface does the whole sub roles thing a disservice.
    (1)

  3. #3
    Player
    Avatar von NessaWyvern
    Registriert seit
    Sep 2013
    Ort
    Gridania
    Beiträge
    1.920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Druide Lv 96
    Zitat Zitat von Niroken Beitrag anzeigen
    But we have 3 casting healers while having 0 ranged physical healers and 0 melee healers :0
    You could also say we only have 1 HoT healer, 1 Shield healer, and 1 hybrid! Which means we need 2 more HoT and 2 more Shield, and 2 more hybrid to equal the DPS subs! :P
    (3)
    Geändert von NessaWyvern (24.03.19 um 08:04 Uhr)

  4. #4
    Player
    Avatar von Levy9
    Registriert seit
    Nov 2015
    Beiträge
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Maschinist Lv 73
    Zitat Zitat von Niroken Beitrag anzeigen
    But we have 3 casting healers while having 0 ranged physical healers and 0 melee healers :0
    True. It's another inconsistency.

    People were saying that we needed another DPS sub-role instead of a healer in 5.0 because physical ranged DPS lacks parity with other roles.

    I'm just pointing out that a new healer in 6.0 isn't necessarily guaranteed following that logic. After 5.0, we'd still have, healers, casters and physical ranged at a lower number than tanks and melee DPS.

    If DPS sub-roles are being treated as roles when it comes to prioritization, there is a chance that the two job slots in 6.0 could be used to bump physical ranged and casters up to 4.
    I don't agree with it, i'm just pointing out that there is no principle here that suggests healers should be prioritized in 6.0 if DPS sub-roles are being counted as roles.
    (1)

  5. #5
    Player Avatar von Dualgunner
    Registriert seit
    Aug 2014
    Ort
    Gridania
    Beiträge
    2.942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Maschinist Lv 80
    Zitat Zitat von Niroken Beitrag anzeigen
    But we have 3 casting healers while having 0 ranged physical healers and 0 melee healers :0
    We have 3 healing specialist DPSes, 4 tanking specialist DPSes, 4 melee specialist DPSes, 3 warlock specialist DPSes, and 3 ranger specialist DPSes.

    Given our game's environment, tank and healer are just blue/green DPS. The line can be drawn anywhere lol
    (2)