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  1. #1
    Player
    GarrEphemeral's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Garr Ephemeral
    World
    Omega
    Main Class
    Gladiator Lv 70
    >> Contd

    To summarize my thoughts, cutscenes should be an optional thing for players to watch/do, and not mandatory. If you're a new player and you want to experience this dungeon without the confines/limitation of a skippable cutscene party, then you should seek help linkshells, or dare i say it mentor groups to put together a group of 7 people who are more than happy to run you through the dungeon, cutscenes and all. In my humble opinion it should not be something that is thrust upon (what in reality) is the vast majority of the people entering this encounter, and people that have neither the patience, or the inclination to watch the same custscenes over and over several thousand times over a period of day/weeks/years etc.

    People say we should be understanding of new players, but in a majority rule, why can't people be understanding of the majority of players who don't have the wish to sit through this day in, day out.

    In the absence of any movement on either end, just remove the roulette, and create a dedicated, permanent SE linkshell that optional people can join to help new players complete the dungeon, or simply link anyone looking to complete the dungeon to online mentors who can decide to accept/decline the offer to heed a new players request for assistance in a storyline quest, or something along these lines.

    What we should not do is continue this path of punishing players for wanting to collect important loot.

    TLDR: Just another rant about custscenes in praetorium, and another perspective on how to fix it, or reasons why we should.
    (0)
    Last edited by GarrEphemeral; 03-18-2019 at 10:02 PM.

  2. #2
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by GarrEphemeral View Post
    In the absence of any movement on either end, just remove the roulette, and create a dedicated, permanent SE linkshell that optional people can join to help new players complete the dungeon, or simply link anyone looking to complete the dungeon to online mentors who can decide to accept/decline the offer to heed a new players request for assistance in a storyline quest, or something along these lines.
    Or get this...

    They could create a dedicated, permanent Roulette that people can optionally choose to sign up for to help new players complete the dungeon.

    Wouldn't that be a great idea?

    Quote Originally Posted by GarrEphemeral View Post
    I'm sure a lot of you at this point are simply saying "Well, if you don't like it, don't do it...", and you'd be right, sort of. I mean, yes, it's an option, but it's also crazy difficult to ignore if you're after certain tomestones. How many of you reading this honestly would pass up on a good deal when you see one, even it if it involved facing a certain level of fortitude, and effort to get it. I would imagine most people would still go along with it, which furthers my point that this is why there is never any shortages for this roulette, despite the cutscene fiasco.
    It's honestly not "Crazy difficult to ignore". I'm personally after a TON of Poetics, but I don't do the MSQ Roulette because I don't find it fun or worth the time it takes to go through.

    I have other avenues of grinding out Poetics that are more interesting that don't make me watch a bunch of cutscenes.

    Literally, I can queue up to any of a number of level cap dungeons that give only Poetics instead of loot (Such as Aetherochemical Research Facility, which gives 150 Poetics per run with a bonus of 100 for having a new player which happens frequently as it is a MSQ dungeon)

    I can even run dungeons like Wanderer's Palace (Hard) with Squadron for 100 poetics per run.

    300 Poetics a day is not particularly special for sitting through all those cutscenes.

    They're merely there to entice people to queue in order to help newbies get through their MSQ.
    (3)