Yep, I know there are various posts on it already, but I just wanted (having recently returned to the game after a long hiatus) to give my 2 cents, after learning that the cutscenes have (since last I played) become a mandatory process.
Having read already several threads on this forum, with back and forth between the two camps on why there should (or shouldn't) be a case for either modifying the current situation, reverting back to the old system, or removing the roulette entirely, I came to a consensus that this roulette is by default a completely flawed system in it's current state, and I shall explain why...
Forcing people to watch cutscenes, in order to keep the dungeon process in check causes conflicting, negative, and more often than not a poor experience for the new players, in some respect even more so than when people previously could skip it and cut through the dungeon mobs to get to the next section.
I understand it completely when new players are upset because they feel like the dungeon experience is nothing more than just a series of cutscenes, and then it ends, it can be frustrating to feel that you were robbed of a dungeon experience as far as playing goes, when you have to decide between storyline cutscenes, and boss fights/level interaction.
However, having said that, this is a one time experience for new players, for the VAST majority, and by vast majority I mean everyone that isn't playing through this for the first time are having to forego several long and arduous cutscenes that bulk out, and result in a heavily disagreeable experience for the players in question, in what can only be describes as a "carrot on a string" routine as far as the rewards are concerned.
For myself, gathering poetics was important to help facilitate certain items or gear that i needed, amongst other things such as zodiac/anima weapon upgrades. The allure of getting that many poetics from a single roulette is just too much of a good deal to ignore, but at the great expense of a pretty terrible experience.
I'm sure a lot of you at this point are simply saying "Well, if you don't like it, don't do it...", and you'd be right, sort of. I mean, yes, it's an option, but it's also crazy difficult to ignore if you're after certain tomestones. How many of you reading this honestly would pass up on a good deal when you see one, even it if it involved facing a certain level of fortitude, and effort to get it. I would imagine most people would still go along with it, which furthers my point that this is why there is never any shortages for this roulette, despite the cutscene fiasco.
>> Contd.