I'm aware that Pugilist has these options now, but as far as I've noticed they don't influence my play style as much as my chosen cross-class abilities do. Plus, most other classes don't have abilities like these, so they have to rely on cross-classing to define alternate roles.
Why do you say they can't coexist? Personally I feel that they complement each other very well, since they have different applications and different strengths and weaknesses. Keeping the class system doesn't take anything away from the job system as far as I can see, and vice versa.
I think of it in the exact opposite way, actually. Why should we be locked into one class or job when most people in the real world have multiple talents and multiple passions? If people are willing to put in the work to master every class and job, why shouldn't they be able to? Conversely, if someone just wants to be the best Conjurer or Paladin he or she can be, there's nothing stopping him/her from doing so. People are free to role play both as single-class virtuosos and multi-class masters.
FFXIV is a bit unique in this regard because a much higher number of players than expected have gone on to level all classes to 50. In FFXI, another multi-job MMO, the average player (in my experience) would only level one or two jobs to cap, and people with all jobs leveled were considered rare and quite hardcore indeed. However, because leveling has been some of the only content available for over a year now, people have found themselves going back and capping more and more classes, and I've already seen quite a few Paragon's Crowns running around. If we had more content to complete (another issue entirely...), we'd be less likely to max out all our classes and more likely to spend time on our particular favorites, creating a greater sense of attachment to the class and fostering some of the role playing atmosphere you're longing for.


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