Quote Originally Posted by TaiyoShikasu View Post
Saying an ability that requires winning the RNG lottery to even work is a good way to show you don't know what broken means. Those RNG-based abilities don't even work on things that they would be worth using them on. And sometimes they just don't work on things that they actually should like the boss for the Lazy For You FATE or B ranks.

CC abilities don't even work on bosses beyond a certain point or just straight up don't work period. There's a reason no one cares that BLM has sleep and why no job ability wishlist thread includes CC abilities. Or why the ranged physical DPS abilities are seen mostly as being terrible.



White Winds effectiveness is reduced by raid wide damage and invalidated by anything that reduces HP to critical levels. Something no healer has to worry about it.

BLU in no way has the survivability of a tank. With a full i130 left side, it doesn't even have 5100 HP, something no other caster has to worry about it and certainly no tank. Tanks also have the luxury of not gimping their damage output to use defensive abilities. Most bosses resist status ailments, so there goes that.

You're stanning for BLU only by looking at it from what content is "available" to it which is content people who actually wanted to take the job into current content (not you) don't care about. If BLU came about five years ago there would be merit to what you're saying, but as it is now, Peculiar Light is basically the only thing that an argument could be made for.
blu mage is about tactics and knowing your skills and enemies. for example, aoe in a raid supposed to do large damage to all, blu does diamondback, cancels it, then does white wind, full heal the whole raid.

7 blues in a raid? probably only have to get boss to 30% health to kill it with self desctruct damage combo. And status effects do matter, like 10% dmg reduction, slow, paralyze, blind, silence, 3 stuns, etc. I have literally took blu places other jobs couldnt hack it, and this is just a level 50 blu, with level 50 skills and multipliers.

its very strong and versatile for that level range. and it definitely would negate roles in parties, 4 blue dont need a tank, or a healer to do content, they can probably outspeed run a regular team. that alone means they dont fit in regular parties, and if they did make them a regular dps, hey have to take away all that stuff, as well as make them generic instead of tactical.

theres ton of other dps for that normal dps playstyle.

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