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  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    There just needs to be alot more to do in the zones. More than just fate grind and kill mindless monsters. Create quests, certain objectives. Make it a living and breathing zone.

    Levequests would have been great in Eureka for crystals, light, etc.

    Crafting commissions would have added another layer in depth.

    Underwater treasure hunting maps would have been great.( you could even add the bunnies)

    Chain fates like how some of the open world fates are( chain fate is completing 1 fate results in another which results in a final boss fate).


    There was just so much wasted potential with Eureka.
    (2)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Derio View Post
    There just needs to be alot more to do in the zones. More than just fate grind and kill mindless monsters. Create quests, certain objectives. Make it a living and breathing zone.

    Levequests would have been great in Eureka for crystals, light, etc.

    Crafting commissions would have added another layer in depth.

    Underwater treasure hunting maps would have been great.( you could even add the bunnies)

    Chain fates like how some of the open world fates are( chain fate is completing 1 fate results in another which results in a final boss fate).


    There was just so much wasted potential with Eureka.
    levequests are complete trash. too easy too boring. crafting stuff dilutes the purpose of people in the zone. You want people filtered into an instance like this to have similar goals. crafting and gathering are solo activities, if 50% of people in the map arent there for combat, most of the combat related stuff will fail.

    this isnt to say they shouldnt have crafting/gathering content, it just should not be a compelling part of an endgame combat instance, unless it somehow promotes people fighting something.
    (0)