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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Eureka would be more fun if:

    - It started with the way it was nerfed.
    - If logograms weren't a pain to get, and expensive on the marketboard.
    - If crystals were given out from Notorious Monsters regardless of level.
    - If quest locations at the very least had no enemies around them. I don't mind wading through enemies to get to them. It just sucks to die mid quest.
    - if each zone had unique music. I am sick of the same song again and again.
    - If Pagos, and Pyros were different aesthetically. A fresh zone with a different aesthetic helps to mentally make things feel fresher.
    - If there weren't over complicated means to get items. I.e. Optics Hat.
    - If Elemental armor didn't require 50 logograms. I hate it. I just hate it. Not all of us want to craft for gil, or suffer through low rng.
    (10)
    Last edited by DamianFatale; 03-07-2019 at 10:38 AM.

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by DamianFatale View Post
    Eureka would be more fun if:

    - It started with the way it was nerfed.
    - If logograms weren't a pain to get, and expensive on the marketboard.
    - If crystals were given out from Notorious Monsters regardless of level.
    - If quest locations at the very least had no enemies around them. I don't mind wading through enemies to get to them. It just sucks to die mid quest.
    - if each zone had unique music. I am sick of the same song again and again.
    - If Pagos, and Pyros were different aesthetically. A fresh zone with a different aesthetic helps to mentally make things feel fresher.
    - If there weren't over complicated means to get items. I.e. Optics Hat.
    - If Elemental armor didn't require 50 logograms. I hate it. I just hate it. Not all of us want to craft for gil, or suffer through low rng.
    logograms can be hunted. conceptual/fundamental/imicable drop from elementals depending on level. obscure drops from most high level monsters that pop NMs. tactical is from warped boxes from killing monsters that mutate.

    curative and offensive from bunnies, though i think some monsters also drop offensive.

    you can sell the ones you dont need, or items you get from lockboxes to buy the few you need. No crafting required.
    (3)