Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 81
  1. #41
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rosentretter View Post
    You have enough dps already. Let us tanks have fun.
    You can have all the tanks you want. Gunblade doesn't say tank to me. It says DPS. And honestly I think they keep making DPS jobs tanks just to have new tanks. DRK, WAR, now GNB? All these DPS jobs that don't feel like tanks being forced to tank. IMO anyway.
    (4)

  2. #42
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,152
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Feels like too little is known about the job to make an informed and reasonable decision. We know it's a tank that uses gunblades and aetheric ammunition to modify its attacks but that's too little IMO. Need to know the core mechanics and how they affect the gameplay.
    (1)

  3. #43
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Burningskull View Post
    You can have all the tanks you want. Gunblade doesn't say tank to me. It says DPS. And honestly I think they keep making DPS jobs tanks just to have new tanks. DRK, WAR, now GNB? All these DPS jobs that don't feel like tanks being forced to tank. IMO anyway.
    If we were going solely based on what each job's role SHOULD be then the only tank in the game would be Paladin and the only healer would be White Mage lol
    (9)

  4. #44
    Player
    Katra's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    120
    Character
    Katra Leviathan
    World
    Mateus
    Main Class
    Archer Lv 90
    I will not be changing mains as tanking is my least favorite battle role, although I did co-main WAR along with BLM in 1.x. And I like the concept of using a gun blade, and 8 is probably my favorite single player Final Fantasy (main series), but even if they did something awful like change BRD, my current main, back to a bowmage, I would just choose another DD or healer. I really enjoy playing BRD though, so barring a distasteful change to it's playstyle again, I will likely keep it my main.
    (0)

  5. #45
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Burningskull View Post
    You can have all the tanks you want. Gunblade doesn't say tank to me. It says DPS. And honestly I think they keep making DPS jobs tanks just to have new tanks. DRK, WAR, now GNB? All these DPS jobs that don't feel like tanks being forced to tank. IMO anyway.
    I think they do i feel you don't need aesthetically be like paladin with a shield or just smothered in Armor to be a tank.

    Its also really not a stretch to consider them all tank especially Dark knight since Cecil was one.
    (1)

  6. #46
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Burningskull View Post
    You can have all the tanks you want. Gunblade doesn't say tank to me. It says DPS. And honestly I think they keep making DPS jobs tanks just to have new tanks. DRK, WAR, now GNB? All these DPS jobs that don't feel like tanks being forced to tank. IMO anyway.
    So lets look at the 3 tank classes you listed there...

    DRK. Main character of FF4 started as a dark knight. Effectively the tank of the group. In other games Dark Knight has had defensive stats and armor selections comparable to tanks and sometimes had self destructive skills that provided high burst damage at their own expense. A majority of DRK deaths in FFXI were a result of players using low defense gear for a few extra points in offensive stats and then making poor decisions on when to use their damage boosting skills.

    WAR. Previous games this was basically the meat and potatoes general heavy melee. meant to stand there and get hit while hitting back. You could relate this back as far as fighter in FF1.

    Gunbreaker? Well since it appears the job at the moment is based on gunblade users from FF8 who basically served as guardians for someone else standing at the front as a shield and working as a protector. Yet you say it should be a squishy dps?
    (9)

  7. #47
    Player
    JamiaHaab's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    69
    Character
    Jami'a Jaab
    World
    Mateus
    Main Class
    Botanist Lv 70
    IDK about a main but it'll be my first job to level 80(tank queue ftw). I usually play BLM, RDM, and BRD but I'm confident tanking. Even if it's underpowered at the beginning of the expac I think it's going to be too cool to pass up. No other job is as "final fantasy" as this one.
    (0)

  8. #48
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    My main is Warrior, And I have no interest in changing. But I will change to DPS when dancer is comes out..
    Which would be nice. I was in the hospital for the release of 4.X and my hubby started to main tank too so ya 2 tanks is ok but we only get to play our mains in 8 man raids.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  9. #49
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ameela View Post
    If we were going solely based on what each job's role SHOULD be then the only tank in the game would be Paladin and the only healer would be White Mage lol
    Yes. Paladin is the only one that feels like a tank to me.

    Quote Originally Posted by RitsukoSonoda View Post
    So lets look at the 3 tank classes you listed there...

    DRK. Main character of FF4 started as a dark knight. Effectively the tank of the group. In other games Dark Knight has had defensive stats and armor selections comparable to tanks and sometimes had self destructive skills that provided high burst damage at their own expense. A majority of DRK deaths in FFXI were a result of players using low defense gear for a few extra points in offensive stats and then making poor decisions on when to use their damage boosting skills.

    WAR. Previous games this was basically the meat and potatoes general heavy melee. meant to stand there and get hit while hitting back. You could relate this back as far as fighter in FF1.

    Gunbreaker? Well since it appears the job at the moment is based on gunblade users from FF8 who basically served as guardians for someone else standing at the front as a shield and working as a protector. Yet you say it should be a squishy dps?
    Warriors feel like they should be berserkers, cutting enemies in half with one cleave. Warriors in old Final Fantasy games, if I remember right, mostly used swords and shields making them more like tanks. Unless they were dual wielding. Later they also became breakers. They had abilities like Armor Break, Weapon Break etc. So while they didn't do the highest damage they had more utility.

    Dark Knights have never been able to take to much of a hit regardless of how much armor they had. They normally had a lower innate defense stat to account for their higher damage. Their main mechanic was also sacrificing HP to do high damage. Cecil may have started as a Dark Knight but I don't remember him being able to take much of a hit while he was one. Even as a Paladin later in the game he was still one of you highest damage dealers. Tho since that game is a single player game you don't have much of a need for a traditional tank.

    Squall was not a protector. He was a mercenary sent out to dispatch enemies of who ever had hired him. He could also be considered a soldier in the exam he takes. The gunblade it's self is designed not to protect but to kill enemies as efficiently as possible if the wielder is skilled enough due to the trigger mechanism. The gun fires blanks which cause the blade to vibrate at a high frequency making it cut sharper. Squall would have pledge to protect Rinoa no matter what weapon he used because of his out of no where love for her. Seifer may have been made the Sorceress' Knight but he didn't do much protecting. He gets beat rather easily every fight, and is mostly just used to... actually I never did know what he was used for since he failed at everything.

    So yes. I do think Gunbreaker should have been a DPS and another job should have been introduced as a Tank. I do take solace in that at least it's not a limited job lol. (Sorry people that wanted to main Blue Mage)
    (3)

  10. #50
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Burningskull View Post
    Yes. Paladin is the only one that feels like a tank to me.



    Warriors feel like they should be berserkers, cutting enemies in half with one cleave. Warriors in old Final Fantasy games, if I remember right, mostly used swords and shields making them more like tanks. Unless they were dual wielding. Later they also became breakers. They had abilities like Armor Break, Weapon Break etc. So while they didn't do the highest damage they had more utility.

    Dark Knights have never been able to take to much of a hit regardless of how much armor they had. They normally had a lower innate defense stat to account for their higher damage. Their main mechanic was also sacrificing HP to do high damage. Cecil may have started as a Dark Knight but I don't remember him being able to take much of a hit while he was one. Even as a Paladin later in the game he was still one of you highest damage dealers. Tho since that game is a single player game you don't have much of a need for a traditional tank.

    Squall was not a protector. He was a mercenary sent out to dispatch enemies of who ever had hired him. He could also be considered a soldier in the exam he takes. The gunblade it's self is designed not to protect but to kill enemies as efficiently as possible if the wielder is skilled enough due to the trigger mechanism. The gun fires blanks which cause the blade to vibrate at a high frequency making it cut sharper. Squall would have pledge to protect Rinoa no matter what weapon he used because of his out of no where love for her. Seifer may have been made the Sorceress' Knight but he didn't do much protecting. He gets beat rather easily every fight, and is mostly just used to... actually I never did know what he was used for since he failed at everything.

    So yes. I do think Gunbreaker should have been a DPS and another job should have been introduced as a Tank. I do take solace in that at least it's not a limited job lol. (Sorry people that wanted to main Blue Mage)
    Warrior in most games was the generic basic heavy melee job class. Often a pre-requisite for other heavy melee jobs if it used a system based on it and normally serves as the first "tanking" job you get. Just because you only look at your damage numbers and choose to use it that way in your single player game doesn't make it not a tank.

    Compared to everyone else you had access to during the time Cecil was a Dark Knight he had them beat soundly in the vitality and durability department unless you chose to spam dark wave non stop and burn off all his HP. This theme is seen in other FF games as well. In terms of base stats and available gear DRK was comparable to PLD. Where the 2 normally differed is while PLD often gained defensive skills and holy magic DRK would get risk/reward skills that could provide large bursts of damage while cutting their own HP or temporarily nullifying their own defense. It was basically like temporarily shedding all your armor for a few moments of high damage while hoping you didn't get hit during that time because attacks you'd normally shrug off like they were nothing could do considerable damage.

    To be fair FF8's system as a game was kind of broken since everything scaled off your level. As a result everything outside of maybe Omega was extremely easy. However Squall felt like he was the closest thing to a tank you got in that game. But then if we follow your logic on gunblade then I suppose no one that uses a weapon without a shield is a tank because weapons do damage and are meant to kill enemies. Not Protect people. Therefore the only proper tank would have 2 shields and just walk around as a wall. And so if the tank poses no physical threat of harm then why bother attacking them? We'd just ignore or find a way around them to kill off the healer and the squishy people with weapons.
    (2)

Page 5 of 9 FirstFirst ... 3 4 5 6 7 ... LastLast