Quote Originally Posted by fusional View Post
this is solid logic. so we should get a moogle memento or hellfire ability ourselves, too, right? in-battle mass rez? ranged petrify? aoe siphon-MP? an archer shot that deals half or more of a target's max HP in damage? i mean we should just be able to do absolutely anything and everything mobs do, right? that makes for some dynamic and difficult encounters and gameplay!

i don't understand why people are still white knighting an obvious exploit.

the reraise spell was in the dats, but it's not in the game. why isn't it in the game? why aren't there reraise items like in FFXI? why are we immediately kicked from battle when all party members die, whether they have an unaccepted raise on them, or not? why aren't we given 5-10 minutes after we all die before we're kicked from the instance?

it's silly and stupid anyway. people are beating this fight legit with a myriad of different strategies. some use one tank, some use two. some use 4 dps, some use 5. some even plug in thm/s. different kill orders. some stress killing all moogles in phase 1, some don't bother. some kite, some straight tank. and the bottom line is- all are able to win using varying strategies.

considering this, any mention of the exploit being fair or necessary because the fight is too hard is simply baseless crying from people who need to play better. the fight is supposed to be hard. sack up and improve.

the exploit isn't even *faster*. it's simply *easier*, and using an exploit to make the game *easier* deserves zero respect- especially when people are doing just fine without it.


anyway, this could be easily fixed a few ways:

1. give king true-aggro with a radius of the entire battle arena

2. as soon as the king and his minions kill a target and have no other targets on their hate list, immediately reset position to the center

3. if the party wipes and/or all hate resets, king immediately resummons all dead moogle minions, forcing you to start again even if you use the exploit to get the party back up

i just, for the life of me, can't understand all the white knighting of cheap exploits when the fight is completely and easily winnable without it- as long as you're not awful. and if you are awful and you still want a chance to win, ok- request devs put in an easy-mode version of the fight with much lower drop rates. farm that all you want. but don't mess it all up for those of us that are actively playing this game *for* the challenge and enjoy the good-natured rivalries that come from trying to beat each other to legitimate, earned and deserved world/server-first wins.

I knew what LS are you from, without reading your Sig. lol