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  1. #1
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by DrWho2010 View Post
    there's your problem - mid-day. most ppl at work/school. primetime will be better.
    I shouldn't have to wait til prime time in order to do content. I unfortunately have to sleep during prime time and miss out because of my own schedule.
    (1)

  2. #2
    Player
    Nova_Rox's Avatar
    Join Date
    Aug 2014
    Posts
    303
    Character
    Eternal Arcadia
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Vivi_Bushido View Post
    I shouldn't have to wait til prime time in order to do content. I unfortunately have to sleep during prime time and miss out because of my own schedule.
    So I'm guessing you don't do Savage or Extreme via PF either? Those require prime time to fill up quickly, else you're waiting for a few hours and may end up simply disbanding.

    The fact of the matter is that FFXIV is a mostly casual game, therefore anything that requires more time and dedication (IE Extreme, savage, any PvP including casual modes) will have a smaller player pool to pull players from.

    Should you have to wait until prime time to do content? Nah.

    Do you have to wait until prime time to do content? Sadly yes, but that's a community problem and not something SE can really fix. Smaller requirement doesn't necessarily mean faster pops, look at 8v8 Feast. That popped quickly towards the end of the day just like all the other modes that pull from a smaller player base.

    The biggest wall keeping PvP back is the community. Look at other forums or just interaction with folks in game. The moment PvP is mentioned you can sense people tensing up, people that haven't stepped foot into a PvP mode or MAYBE have done 50-100 matches in their years of playing are quick to give reasons that PvP is bad. Most of the reasons are completely bogus, but to the inexperienced eyes they make sense, latch onto the negativity and pass it around. That is the sad state of the community right now, and I'm honestly not sure how to fix that issue outside of SE outright coming out and saying that PvP is as big of a focus as PvE and taking action to prove it.

    FRC was a huge step in the right direction and I'm looking forward to more strides from SE to help us, the community, be more accepting of PvP all around.
    (1)
    Last edited by Nova_Rox; 02-20-2019 at 01:29 AM.

  3. #3
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    Quote Originally Posted by OskarXCI View Post
    No need to delete stuff.
    I was being facetious.


    Quote Originally Posted by Nova_Rox View Post
    The biggest wall keeping PvP back is the community.
    It's certainly one of them. The criticism aimed at PvP isn't an issue. The problem is that most of it isn't constructive criticism anymore. It doesn't help that a lot of people seem to have a snarky, cynical attitude about the topic either.

    Some vocal people on the forums will essentially root for PvP to fail if it isn't their ideal version of PvP.

    Some of the PvE community will root for PvP to fail because they see it as a waste of content, since PvP isn't a draw for them in MMO games.

    It's hard to move forward from a point where people only acknowledge and discuss the negatives. For example, 4.0 PvP has less buttons but it's also getting class balance updates far more frequently than PvE content does. PvP content takes resources that could be used for more PvE things but some segment of the player base would be lost if there was no PvP at all. There isn't a good consensus of what works and what doesn't when people don't acknowledge the good parts of a system they may not like in it's entirety.
    (0)