




I have to be against any sort of jump mechanic in a game where the developers place mechanics on the server tick, and test things at -3 JP ping.


"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"


"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"





Not particularly. I’d rather have interesting boss mechanics and harder fights in general over playing around with the Z-axis tbh. Honestly, for raids, I’d rather them return to actual raids over boss fights. But people complained about trash so...
Last edited by HyoMinPark; 02-04-2019 at 03:41 PM.
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Hyomin Park#0055
People complained about the bloody Faust fights being such a roadblock to the actual raid.
It is not fun to time out without even getting to fight the actual boss, because of an obnoxiously high dps check of a fight that caused the current meta of DPS, tough DPS, and green DPS. Faust had zero interesting parts, it was just "hit the tank really hard and spawn adds"





You're also forgetting that Gordias as a whole was poorly tested and overtuned for what gear was actually available. I don't believe this was an issue with Creator and Faust-Z. That being said, I wasn't even referring to Faust.People complained about the bloody Faust fights being such a roadblock to the actual raid.
It is not fun to time out without even getting to fight the actual boss, because of an obnoxiously high dps check of a fight that caused the current meta of DPS, tough DPS, and green DPS. Faust had zero interesting parts, it was just "hit the tank really hard and spawn adds"
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
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Hyomin Park#0055



Interesting raid mechanics can still involve the Z-axis in some ways tbh. Coil 1 involving jumping on/off glowing panels to spawn or avoiding spawning adds for Cad to eat was pretty neat. Heck, fixate/kiting mechanics haven't been used since Coil IIRC. We haven't had a raid vehicle since Gordias 2. Stormblood raids were watered-down "stack here, Star-of-David this at exact points around the arena, brute force raid buster with Cure III that" all throughout the expansion.
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