Guild Wars 1 let you run with NPC "henchmen" upon release in 2004. So being able to use NPCs in this manner isn't exactly new.

But Guild Wars 1 was even argued during its time to be a COOPRPG rather than MMO. As someone who played it straight from launch and into the release of GW2, yea I'm well aware it's not new but again its not a popular MMO system.

To be fair, GW1 had that because the only time you'd see another player is in some form of hub. Aside from those, you'd be put in your own particular instance of that zone once you leave them.
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