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  1. #1
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Because the developers designed the sync to item level sync players to i130, which is nearly double what your item level would have been back in the day when it was relevant. You’re able to push out more than enough damage to zerg a boss before they even start their more threatening mechanics. No one is going to take the time to kill Glasya’s Clockwork Wrights when they can just zerg him before the mechanic would even matter.

    I’m completely in agreement with you, in that I wish the mechanics from when the 24-man alliance raids were relevant were still seen today (it’s sad to see what Weeping City has now become v.v — though it and Dun Scaith still wipe raids, as I found out when I was unlocking them on my alt yesterday), but it’s unlikely that any change will happen.
    (12)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #2
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Because the developers designed the sync to item level sync players to i130, which is nearly double what your item level would have been back in the day when it was relevant.
    Thats not the onliest reason. In one patch before Heavensward they lowered the HP of all bosses in all 3 CT parts alot and changed (nerfed) some mechanics.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100