
Originally Posted by
Anonymoose
Anyway, the OG Nier, too, is a pretty basic, mediocre video game ... but with wonderful art, music, characters, everything, and then the story breaks your heart. Then you play through the second half of the game again with some slight changes, but it's just coming back to finish the job and break your spirit, too. I openly cried several times during that game. So when Automata was announced, I eagerly told Gamer Escape I was going to review it. I couldn't wait to write a review like, "This game is objectively middling at best, but you have to drop your entire life and play it right now." but Yoko Taro threw me yet another curveball and it's just a fantastic video game all-around, really.
So here's the thing: Automata isn't that sad. It's emotional, but very dry emotional, and most of it's in the context of the late-game. However, it's beautiful is many ways, and deeply philosophical if you read into it. But it plays off a plot point of the OG NieR, so it will spoil the entire game if you do Automata first, just be aware of that. There are also some returning characters references, so I would highly, highly recommend at least watching a playthrough of NieR before doing Automata if you want the full experience. Still, all in all, for everything sad in Automata, there's something fun, or just weird, or interesting, or supremely messed up.