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  1. #11
    Player
    Ahrijlaken's Avatar
    Join Date
    Jan 2017
    Posts
    70
    Character
    Ahri Eija
    World
    Moogle
    Main Class
    Scholar Lv 76
    You can’t have all 6 cards be equally “good” or “powerful”—because then you end up with a broken job.
    AST is already a super strong healer by himself, we don't need strong "must have " cards.

    We have double problem :

    1/ You choose AST over WHM end game because of damage buff.
    2/ You use only Damage cards, other cards are here only to serve that purpose : increase even more the damage cards 's power. It kill the diversity, flexibility and the fun.

    If you remove the all damage cards from the equation, AST will still be a uber strong healer with a lot of utility tools that can be usefull but not mandatory so WHM player can breath and we can finaly decide how to play instead of just using 1 thing over and over again.

    A shield cards, mass rez cards to save a wip, teleportation cards avoid large AOE so we can heal sooner without burning our other spell, i don't know we can immagine a lot of thing.
    (0)
    Last edited by Ahrijlaken; 02-03-2019 at 04:19 AM.

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