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  1. #1
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,873
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Pictomancer Lv 100
    Don't see why they have a problem with it. Look at Tera and Aion you can sell items from there cash shop on there market boards. This is only mmorpg that have played that doesn't let you. GW2 can use in game money to buy cash shop items or sell cash shop money for in game money. I find it vey weird they don't.
    (1)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by hynaku View Post
    Don't see why they have a problem with it. Look at Tera and Aion you can sell items from there cash shop on there market boards. This is only mmorpg that have played that doesn't let you. GW2 can use in game money to buy cash shop items or sell cash shop money for in game money. I find it vey weird they don't.
    Gw2 may be a bad example though, their drop rates are so low for materialsand the like it encourages you to buy gold with gems to get mats for stuff. Gw2 is my example of how not to do money to currency conversions.
    (3)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by hynaku View Post
    Don't see why they have a problem with it. Look at Tera and Aion you can sell items from there cash shop on there market boards. This is only mmorpg that have played that doesn't let you. GW2 can use in game money to buy cash shop items or sell cash shop money for in game money. I find it vey weird they don't.
    Aion is super pay2win, tera is also but less.
    In GW2 to earn ascended eq you have to spend a lot of time or craft it, anyone with big enough wallet will be able to get ascended gear in one day over there, not to mention those "convenience items" which saves you a ton of money and time in the long run.

    I dont want FFXIV to go pay2win like those games, this game is the only MMORPG on the market that has no pay2win element in it, even the slightest.
    (2)
    Last edited by Nedkel; 01-29-2019 at 10:18 AM.

  4. #4
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Nedkel View Post
    I dont want FFXIV to go pay2win like those games, this game is the only MMORPG on the market that has no pay2win element in it, even the slightest.
    Pay to win - a situation where the player can buy in-game content or in-game changes, with real money, that give the player a gameplay advantage or advance the player gameplaywise.
    This is incorrect. When it comes to making more gil, additional paid retainers is p2w, since you can have greater gil income by having more listings on the Market Board.

    Also additional income through Quick Ventures.

    "65000 ventures is the current cap. 65k ventures would be about ~ 13 million GC seals."

    GC seals are super easy to earn via gear conversion + Priority Seal Allowance Tokens

    "65k ventures/4 for 2 retainers assuming someone can send out retainers 24/7 is 16250 ventures/hours or about 1.86 years.

    Now assuming 1% of those 16250 (~162) ventures bring back items like jet-black dyes or an item worth about ~200k, we're looking at about 32.5 million gil over those 1.86 years."

    Imagine a person with all 10 retainers.

    Not to mention, more Market Board listings also gives more influence over the MB. For example, you can do stuff like crash the price of an item by listing it multiple times across multiple retainers for cheap.

    Now at this point, people will point out that gil is mostly for luxury/vanity items.

    However, my take on it: gil is a convenience/time saving currency.

    For example, I was able to rush my crafters to 70, in a very short period because I had the gil to do so. And now that my crafters are at 70, I've made more than double of what it cost to rush level them.

    Another example would be housing. Having loads of gil, would mean when a plot is available for sale, players with more gil could instantly purchase as opposed to a player with less gil, who would prefer to wait as the price goes down over time.
    (0)