Page 1 of 2 1 2 LastLast
Results 1 to 10 of 15

Hybrid View

  1. #1
    Player
    Roseblood_Tharvin's Avatar
    Join Date
    Jan 2019
    Posts
    2
    Character
    Roseblood Tharvin
    World
    Midgardsormr
    Main Class
    Archer Lv 70

    Stagnant Housing

    Hello, I know this is an issue that has been brought up before but I would like to readdress it. I was hoping the SE would have taken some time since their last housing update in 3.2 to make some changes. I understand that Servers have been highly congested and additional room for housing is not available yet. Yet they have not seemed to address the issue that some players have quit and are not coming back. Sad to say I have some friends that have done so. No matter what I try they will and are not coming back. So there their house sits month on end taking up precious server space, for what? I do not know how hard it would do a purge of the housing but I think SE should try to do one before Shadowbringers. With the new database coming out and 5.0 I'm sure it will allow new housing district to be built but until then let's clean out some space and not make players wait 5 months for a chance at a location that is not being used in the first place. I feel like housing is a strong aspect of FF14 and more players should have a chance to experience it. Anyone have any thoughts, Should long gone players lose their homes or not?
    (0)

  2. #2
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,708
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Roseblood_Tharvin View Post
    Hello, I know this is an issue that has been brought up before but I would like to readdress it. I was hoping the SE would have taken some time since their last housing update in 3.2 to make some changes. I understand that Servers have been highly congested and additional room for housing is not available yet. Yet they have not seemed to address the issue that some players have quit and are not coming back. Sad to say I have some friends that have done so. No matter what I try they will and are not coming back. So there their house sits month on end taking up precious server space, for what? I do not know how hard it would do a purge of the housing but I think SE should try to do one before Shadowbringers. With the new database coming out and 5.0 I'm sure it will allow new housing district to be built but until then let's clean out some space and not make players wait 5 months for a chance at a location that is not being used in the first place. I feel like housing is a strong aspect of FF14 and more players should have a chance to experience it. Anyone have any thoughts, Should long gone players lose their homes or not?
    The houses normally have a natural purge process when they are not accessed within 45 days. See this. The NA servers currently have this process paused due to natural disasters, but when it turns back on we'll see houses auto-demolished on a regular basis.
    (4)

  3. #3
    Player
    Septonyte's Avatar
    Join Date
    Sep 2016
    Posts
    90
    Character
    S'epto Nyte
    World
    Balmung
    Main Class
    Red Mage Lv 100
    The demolition timers were paused for last October's hurricane season.

    Best thing you can do is keep an eye open for the announcement of the timers being re-activated THEN count 45 days after that because that is when a lot of housed will explode at once because if a player enters the house during the suspension period the timer starts at 45 days when it recommences. It was how I got my Shirogane medium last February.
    (2)

  4. #4
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Septonyte View Post
    The demolition timers were paused for last October's hurricane season.

    Best thing you can do is keep an eye open for the announcement of the timers being re-activated THEN count 45 days after that because that is when a lot of housed will explode at once because if a player enters the house during the suspension period the timer starts at 45 days when it recommences. It was how I got my Shirogane medium last February.
    Houses will start "exploding" on the day the timer re-commences, however you are correct in thinking the big purge will be 45 days after the timer re-starts.
    (0)

  5. #5
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    I can understand this concern on larger servers, but Midgardsormr isn't exactly hurting for houses. Last I checked we had over 200 open plots in Goblet alone.
    (4)

  6. #6
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Beckett View Post
    I can understand this concern on larger servers, but Midgardsormr isn't exactly hurting for houses. Last I checked we had over 200 open plots in Goblet alone.
    9 times out of 9, it's "but the plot I want isn't open". /shrug emoji
    (6)

  7. #7
    Player
    Losara's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    281
    Character
    Axis Sunsoar
    World
    Behemoth
    Main Class
    Warrior Lv 100
    I posted in the other thread about auto-demolition about my opinion on the current housing design. Summarizing it I feel housing has stagnated heavily and doesn't encourage social interaction due to there being so many zones splitting up the player base. I feel to get over this instanced housing needs to be implemented.

    Ideally there should be a complete redesign (Mist, Goblet, Lavender Beds and Shirogane) and make plots equally viable or at least not put a huge rock or other players houses directly in front of a house. For example imagine if you had a row of plots all facing the beach and close to market boards & NPCs. There also needs to be a combining of wards in some manner so that people can interact with each other more easily in a housing location. This would then make mannequins somewhat useful since you would actually have customers who didn't stumble on your house by accident. Why does everyone congregate in Limsa Lominsa for example, this would be because its a centralized hub with easy access to market boards, its basically what I wanted housing to be but housing is a far cry from this.

    Speaking of this there will always be the players who prefer to not interact with other players with their housing and there could be the option of being completely separated from other players housing via instances e.g. Apartments but with the perks of being able to show friends and FC members your garden and house exterior/interior.

    There's so much they can do with housing, they just need to prioritize it higher than content such as Eureka which to me felt like a mistake since they had to link Stormblood Relic progression to it directly in order to get people actively using it.

    I want housing to be useful (as a crafter I would eventually like the ability to have customers purchase some items from my retainers directly without needing a market board middleman stealing money if I happen to have a message on the noticeboard saying I sell armor sets [yes I want a noticeboard too]), allow for more socializing by having more players in the one area and have an improved aesthetic design of the wards especially if instanced housing is introduced which would need a complete redesign anyway due to certain plots being favored over the others e.g Mist Plot #6.
    (1)
    Last edited by Losara; 01-28-2019 at 05:56 PM.

  8. #8
    Player
    Acelyn's Avatar
    Join Date
    Jul 2018
    Location
    Ul-dah
    Posts
    124
    Character
    Acelyn Abattoir
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Losara View Post
    I posted in the other thread about auto-demolition about my opinion on the current housing design. Summarizing it I feel housing has stagnated heavily and doesn't encourage social interaction due to there being so many zones splitting up the player base. I feel to get over this instanced housing needs to be implemented.

    Ideally there should be a complete redesign (Mist, Goblet, Lavender Beds and Shirogane) and make plots equally viable or at least not put a huge rock or other players houses directly in front of a house. For example imagine if you had a row of plots all facing the beach and close to market boards & NPCs. There also needs to be a combining of wards in some manner so that people can interact with each other more easily in a housing location. This would then make mannequins somewhat useful since you would actually have customers who didn't stumble on your house by accident. Why does everyone congregate in Limsa Lominsa for example, this would be because its a centralized hub with easy access to market boards, its basically what I wanted housing to be but housing is a far cry from this.

    Speaking of this there will always be the players who prefer to not interact with other players with their housing and there could be the option of being completely separated from other players housing via instances e.g. Apartments but with the perks of being able to show friends and FC members your garden and house exterior/interior.

    There's so much they can do with housing, they just need to prioritize it higher than content such as Eureka which to me felt like a mistake since they had to link Stormblood Relic progression to it directly in order to get people actively using it.

    I want housing to be useful (as a crafter I would eventually like the ability to have customers purchase some items from my retainers directly without needing a market board middleman stealing money if I happen to have a message on the noticeboard saying I sell armor sets [yes I want a noticeboard too]), allow for more socializing by having more players in the one area and have an improved aesthetic design of the wards especially if instanced housing is introduced which would need a complete redesign anyway due to certain plots being favored over the others e.g Mist Plot #6.
    wouldn't it be sorta boring if the wards were redesigned to not have plots in scenic locations? when the wards were expanded i was online early to snag my fc's spot in goblet because i wanted us to be seen as soon as you enter the goblet(shoutout to plot 4), it's special and a sorta power spot.

    I wouldnt have minded if we ended up somewhere else but I feel thats what makes housing special is aiming for the prime locations, you may not get one this year but you never know when an fc may die or someone never comes back and that spot opens up
    (1)

  9. #9
    Player
    AbandonHopeTD's Avatar
    Join Date
    Apr 2014
    Posts
    112
    Character
    Saya Dee
    World
    Ravana
    Main Class
    Dark Knight Lv 85
    If everyone can't have access to housing then nobody should have access to housing. The housing acquisition system is pathetic.
    (2)

  10. #10
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AbandonHopeTD View Post
    If everyone can't have access to housing then nobody should have access to housing. The housing acquisition system is pathetic.
    Not a good argument really, however I think that SE should've done something like this:

    1. All houses restricted to FCs only and apartments for personal use.
    2. Provide individual gardens for players to grow plants in (I'm aware there's coding issues regarding this.)
    3. All houses start as small and can be upgraded to large (yes I know it's not possible to do now as there isn't enough room to allow for house expansions but this is something SE should've thought of at the very start.)

    As for what can be done now all SE can do is keep releasing more wards but that uses more server space, puts more strain on the game, and there will always be people either still without a house because they didn't get there fast enough or people with multiple accounts snapping them up and holding them for ransom at a much higher value especially the large and medium plots.
    (1)
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

Page 1 of 2 1 2 LastLast