Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 104
  1. #21
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Mug View Post
    A small digression, but I've never noticed that those floating balloon things (not the airships) actually move. Did they ever confirm what their purpose is?
    The government's official stance on this topic is that they are Weather Balloons.
    (3)

  2. #22
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Why do they take down working parts of the game to make it seem less polished? Like Collision detection with fences for example?

    Anyway I hope they keep working on that because it would be great to see some variety in the weather like slight rain/big storm or small gust/tornado.

    I also liked the way the weather effects in XI were tied to gameplay stats rather than them just being superficial dressing.
    (3)

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Well, I thought because of the snow, it would be a good time to bump this. In 2.0 are we going to get snow accumulation? Dynamic weather? Anyone know of info about weather?
    (4)

  4. #24
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,234
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Seif View Post
    I also liked the way the weather effects in XI were tied to gameplay stats rather than them just being superficial dressing.
    I liked how the weather frequency was set to seasons. When it came to unlocking smn or later on when magian trials were introduced it made it alot easier to know where to go and when. I just would like to see some extra variation in seasons. XI seasons were only visible by the weather frequencies. Like you always knew it was winter when it would snow in Batallia Downs or you knew it was autumn when it rained nearly constantly in the Sanctuary of Zi'tah, but that was the extent.
    (3)

  5. #25
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Rokien View Post
    Well, I thought because of the snow, it would be a good time to bump this. In 2.0 are we going to get snow accumulation? Dynamic weather? Anyone know of info about weather?
    And just as important as the weather visuals would be some effects on combat, gathering and crafting. Also, weather could trigger mob-spawns, and weaken certain monsters while strengthening others. It could make certain areas inaccessible, and allow access to some other, etc, etc.
    (1)

  6. #26
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    well to be fair, they also said the game would be good enough that Tanaka was deliberately going to compete with WoW. however that game was never implemented.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  7. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I would love to see season, we have snow falling in Ul'dah but none outside, would be awesome to see everywhere covered in snow.

    Of course no point doing this until 2.0, hope they do something like this.
    (4)

  8. #28
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Ya, I wouldn't expect anything like this till ver. 2
    (0)

  9. #29
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,188
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mug View Post
    A small digression, but I've never noticed that those floating balloon things (not the airships) actually move. Did they ever confirm what their purpose is?
    I always imagined that they were sorta like air buoys, to guide airships into the city at night. Makes sense because they're always closest to the airship docks.
    (0)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Idk they are also in this pre build ffxiv- http://www.youtube.com/watch?v=sgtZvn5c4e4 Which I don't know what happened to that city, it's AMAZING.
    (0)

Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast